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Paragon Studios
MMORPG | Setting:Super-Hero | Status:Cancelled  (est.rel 10/31/05)  | Pub:NCSoft
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Q&A Part 3, Two Screens

Posted by Dana Massey on Oct 19, 2005  | Comments

Q&A Part 3, Two Screens -

David "Zeb" Cook comes back for the third and final part of our three part Q&A series. Be sure to check out part one and two as well! In addition, we feature two exclusive screenshots. How do you propose to combat the problem of CoH having many more high level players than CoV in regards to PvP?

David "Zeb" Cook: Getting PvP where we want it to be is no small concern for us. We want to make sure it feels fun for all sides. We've taken what we've learned from building, playing and watching the Arenas and improved on it. The different PvP zones are set at different power levels, so players will be more or less equal. There are goals and objectives in the PvP zones that do and don't relate to PvP itself. And each zone has different gameplay so that players can engage in the kind of action they want.

You can read the full Q&A here.