City of Titans Articles
During New York Comic Con a couple of weeks ago, the City of Titans team invited attendees to try out the character creation portion of the game to come up with epic superheroes. The game's site now features several of the most epic along with developer commentary about colors, textures and more.
The City of Titans site has been updated with a look at the Apkallu race, "a race of superhuman fishman". In addition to revealing much of their lore and origin, the site also takes a look at the modular characters models that allow for interesting additions to the Apkallu in the form of Monster Heads, Tattoos, "Pit Wings" and Asymmetric Costume Pieces.
The City of Titans site has been updated with a new look at the Mastery system, the first since 2014. In the intervening years, the team has been hard at work to bring additional ways for players to enhance their gameplay options for each character. Masteries allow players to take three Powers that are in addition to both Archetype and Powers sets.
The City of Titans site has been updated with a brief note to let fans know that the game has arrived on Instagram. To entice folks to head over to follow CoT, the team has released more than a few never-yet-seen screenshots. We won't spoil all of it here, so do yourself a favor and check it out.
The latest City of Titans developer blog has been posted, this time showing off the process of how the team is working hard to make sure that players always have a good hair day. It begins with the discussion of how "cloth dynamics" are applied to hair so that it doesn't just stick to the toon's head without moving and provides range of motion. Then designers use "bones" and joint-based physics to give hair a truly "living" aspect.
The City of Titans site has been updated with a detailed look at the Path System that the game will utilize to help players define their characters. These story arcs are multi-part and allow players to interact with "enemies, allies, locations and plots" that are packed with lore.
The City of Titan site has been updated with a new developer blog that explains how the questing system will work in the game. It is the developers' goal to create backstory and meaningful content for players to experience. To do that, questing will be broken down into three distinct types: Tips, Paths and District Stories. Today's blog focuses in on Tips, short, self-contained, one-off adventures.
The City of Titans site has been updated with a first look at the Archetypes that players will be able to choose from. The new page is in the spotlight as well as the structural redesign of the site to provide more information to visitors.
The City of Titans team has sent out a brand new trailer to show off the procedural tool used to create the game. The Builder allows the dev team to automate the process of building cities within the game, "enabling in seconds what normally takes hours".
Missing Worlds Media has posted a new video to show off City of Titans and some of the features that character creation will allow players to mess with. Of particular note is the ability to create costumes in a huge variety with the ability to customize things including arms, hands, legs and each separately. Check it out and let us know what you think!
The City of Titans KickStarter site has been updated with a fascinating new blog post that discusses one of the game's characters, Anthem, a wounded warrior rocking a prosthetic arm. In order to get a very detailed understanding of what that means, the costume Anthem wears was designed by Cajun Catfish, a cosplayer who wanted to create something feasible to make in the real world.
Missing Worlds Media has posted a long update to bring backers up to speed on what the City of Titans team has been up to in the last several weeks. Included in the update are a pair of videos, one from 2014 and one from 2016, showing the progress made over the course of two years.