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City of Titans

Missing Worlds Media | Official Site

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City of Titans Articles

City of Titans Pays Tribute to 'Primary City Designer and Builder' Nathan Purkiss

The City of Titans team pays tribute after the loss of primary Titan City designer and builder, Nathan Purkiss.


City of Titans Gets Major New Update, Releases Full Titan City Map and Flyover Video

City of Titans is back with a new update, and it's a big one. You can now explore Titan City.


 City of Titans Gets a Combat Preview and Teases What's Coming in 2022

As City of Titans gets further into development, the team offered a year end preview of the new combat system and plans for 2022.


City of Titans Dev Interview Features MrArtstrong on Buildings, Inspiration, and More

Work continues on City of Titans, and the latest round of developer interviews (and game preview) features a new electronic track that was themed for Halloween, along with a visualization by the interview subject of the week, Don Armstrong, also known as MrArtstrong.


City of Titans Development Interview Shows Off New Progress in Building Titan City

A new interview with City of Titans' Nathan "Red Warlock" Purkiss covers influences, building the city's neighborhoods with character, and shows off some new architecture.


City of Titans Dev Talks Movement Powers and Development Progress

City of Titans dev talks development progress, what's to come, movement powers, and more in a new interview.


City of Titans Talks Powers with Senior Gameplay Engineer Fred Prince

The latest blog post for Missing Worlds Media's City of Titans peers behind the curtain of development with an interview of their Senior Gameplay Engineer, Fred Prince. The interview touches on the recent Flight Power test, the future of travel powers, and some of the combat abilities headed down the pipe.


City of Titans Spotlights Progress Building Downtown

In case you missed it, the City of Titans team shared additional information on the development efforts underway to build out downtown in Titan City.


City of Titans Patch Adjusts Flight Based on Community Feedback

The City of Titans team pushed out a patch earlier with some improvements and fixes based on the feedback they received from the community. Here are some details.


City of Titans Adds Flight, Available Now to Test

As part of a recent update to the City of Titans client, player flight is now available along with additional updates. Read on for more details.


City of Titans Community Update Is All About Houses and Bases

Housing is a feature many of us like to dabble with in our favorite MMOs. City of Titans, the Kickstarted superhero MMO, just shared their most recent community update which takes a look at houses and bases.


City of Titans Previews Travel Powers in Latest DevBlog

The team at Missing Worlds Media (MWM) has previewed a series of travel powers for City of Titans in their latest devblog. Players will be able to combine multiple travel powers so that they can travel the world however they choose.


City of Titans Dishes on the Next Steps in Development

Missing Worlds Media has provided an update on their development of City of Titans, which is a self-described spiritual successor to Cryptic's popular super hero MMORPG, City of Heroes. The development team wants players to know that, despite being quiet over the past several months, Missing Worlds Media has been highly productive at bringing the game together.


City of Titans Celebrates a Mac OS Avatar Builder Release and Unreal Engine Upgrade

What's been going on in City of Titans you ask? In the Spring Update for the in-development super hero game, the team at Missing Worlds Media is proud to present a Mac version of their Avatar Builder, and some additional changes and upgrades.


The City of Titans Team Recaps 2020's Progress and Talks the Road Ahead

Missing Worlds Media has posted a recap of City of Titans in 2020, outlining some disappointment that more headway couldn't be done throughout the year. The team still lauded the development that they did accomplish. MWM is looking forward to 2021, with a Mac client in the works, and several of the in-game neighborhoods getting fully fleshed out.