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Paragon Studios
MMORPG | Setting:Super-Hero | Status:Cancelled  (est.rel 04/27/04)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC Mac | Out of date info? Let us know!

Developer Diary: Invention System

Posted by Ben Krueger on Mar 05, 2007  | Comments

Developer Diary: Invention System -

Matt Miller, the Lead Designer for City of Heroes / City of Villains drops by to give us an exclusive developer journal about the game's Invention System.

Ever since City of Heroes launched, Jack "Statesman" Emmert has been interested in adding an "out of combat" system to the game...something that gives players gameplay outside of the typical combat scenarios that City of Heroes has to offer. Originally this was going to be a Skill System, where you could train up in various skills and accomplish tasks during missions that would otherwise be unavailable to your character. We went through about six versions of this system, ranging everywhere from a "card game" style where you completed skill objectives using your Skill Deck, to something nearly identical to the combat system with "Skilling" objective objects, to defeat its "Idea Points".
Check out the entire Dev Diary here.