Trending Games | World of Warcraft | Overwatch | Anthem | Monster Hunter World

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,063 Users Online:0
Paragon Studios
MMORPG | Setting:Super-Hero | Status:Cancelled  (est.rel 04/27/04)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC Mac | Out of date info? Let us know!

City of Sidekicks Announced!

Posted by Michael Bitton on Apr 01, 2010  | Comments

City of Sidekicks Announced! -

Paragon Studios has announced today the future of the City of Heroes/Villains franchise: City of Sidekicks! City of Sidekicks will not be about "Saving the Day" as a hero, instead, players will be captured by criminals.

A key element of sidekick storylines is their uncanny ability to screw up things for the real heroes, and as a result players in City of Sidekicks will level up by, well, screwing up! The closer to failure you get -- the better your reward!

City of Sidekicks will also introduce a new dodge mechanic, which allows players to actively dodge things that might "wound or kill your character." Bonus points are awarded if you manage to quip while dodging as well, Manage to dodge a cannon ball and yell "Not the face!" at the same time? Bonus points! Huzzah!

However, should you feel to dodge the attacks, your character will be faced with serious consequences, up to and including permanent death. That's right baby, Paragon Studios is going hardcore! Your death will not be determined by your own fate, though, it will be left up to the game's community. If your character is faced with certain death, the development team will instantly poll the entire game to find out whether the community thinks you should live or die.

City of Sidekicks is scheduled to launch on April 1st, 2011, with a new expanshalone (standalone expansion), City of Henchmen, to follow six months later.

View the original announcement here.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB