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Soulbound Studios | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel 2019)  | Pub:Soulbound Studios
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC Playstation 4 Xbox One | Out of date info? Let us know!

Chronicles of Elyria

Chronicles of Elyria is the first MMORPG where your character ages and dies, encouraging you to think beyond your character to their role in a larger story. Fearless in its design, it embraces a character's ability to impact other characters. A closed economy, finite resources, non-repeatable quests, and a fully destructible environment means the world is experienced differently for every character. Each time you log in there is something for you to participate in. Local, regional, and national conflicts are continuously unfolding, giving birth to repeated opportunities for you to change the course of history.


Enter the world as a member of a player-run family, then work your way up from a humble adventurer to a landed vassal, develop your dynasty, and work your way to King. Not interested in running a kingdom? The fully skill-based system and lack of classes means you're rewarded with the ability to create the exact character you want to. Become the most renowned blacksmith in the world, a feared assassin, travel to places where few others dare to travel, or become a sorcerer of legend. In the end, it's up to you to determine the road you want to travel. Will you follow a path of virtue... or something darker?


Hybrid: Chronicles of Elyria utilizes a new business model never before seen in MMOs. In Chronicles of Elyria, players buy a Spark of Life that grants a soul the opportunity to live for between 10 and 14 months. During that time their character will grow old and eventually die, leaving their mark on history. But while alive you must choose your actions carefully, as each in-game death reduces your overall lifespan and brings your character that much closer to permadeath.


  • Aging, Dying, & Souls | An epic 10-year story-line invites you to experience your character over multiple lifetimes. With each life you will develop your character and make your mark in the Chronicles. When your character eventually dies, their soul will be reincarnated stronger than before and their spirit and destiny will live on in another character of your making.
  • MMORPG Meets Survival Game | With limited inventory, hunger and thirst, drowning and fatigue, and dangerous landscapes containing both sweltering heat and frigid cold, a character must be truly heroic to become a hero. The riches are real and adventurers can become the wealthiest and most powerful in the world - if they can survive the harsh environments.
  • Family, Land, & Housing System | Be a part of a player ran family, inheriting titles, riches, and character traits from your parents and ancestors. Use your lands to grow crops and farm, or lease land to others to build player-ran towns. Set laws, acquire resources, and grow your domain from hamlet to kingdom.
  • Fully Skill-based Character Development | With dozens of skills across multiple categories including fighting, gathering, crafting, survival, bardic, and deviant, you can develop the character you’ve always wanted to. With a skill system that rewards failure instead of success, and mechanics requiring player skill in addition to character skill, you must take on ever-increasing challenges if you want to be the best.
  • Game-Enforced Player Contracts | Implicit and explicit contracts enable you to develop unique, never-before-seen meta content. Signing in-game contracts between players creates a binding agreement so you can safely operate your business. Sign trade contracts to create a shipping business. Employ other players to procure hard-to-find resources. Sell your services as an expert assassin and be confident you’ll receive payment. The possibilities are endless and only limited by your creativity!
 

Chat Interface, Engineering Feats & More Anchor Latest Development Cycle

Chat Interface, Engineering Feats & More Anchor Latest Development Cycle - Chronicles of Elyria News

A short piece has been posted on the Chronicles of Elyria site to showcase the most recent development cycle and what was accomplished in the current build. The letter provides a peek at the development of the game's chat system, a look at back end engineering to provide server stability and a bit about how the world is being fleshed out with cultural lore, information about tribes and much more.

Posted Jun 19, 2018 by Suzie Ford

Soulbound Studios Looking for 'Subject Matter Experts'

Soulbound Studios Looking for 'Subject Matter Experts' - Chronicles of Elyria News

The Chronicles of Elyria team wants YOU as part of their "subject matter expert program". These folks will demonstrate that they know a particular subject (i.e. history of medieval cooking, leatherworking treatments, etc.) well and can assist the team with researching topics to provide the game with "as much realism as possible" and a "certain immersion level that we desire".

Posted May 13, 2018 by Catherine Daro

Pre-Alpha Equipment & Inventory Exploration

Pre-Alpha Equipment & Inventory Exploration - Chronicles of Elyria News

The Chronicles of Elyria site has been updated with a progress report showcasing what the team has been up to over the last several weeks. Of notable interest is the fleshing out of the Equipment and Inventory systems.

Posted May 03, 2018 by Suzie Ford

Crafting 'Redux' Explored in Latest Design Diary

Crafting 'Redux' Explored in Latest Design Diary - Chronicles of Elyria News

The Chronicles of Elyria site has been updated with a new Design Diary that explores recent changes to how crafting will play out in the game. Called "Crafting Reexamined", the post goes into great detail about the original design as a "minigame" and how that fell short of what players and developers actually wanted it to feel like.

Posted Apr 04, 2018 by Suzie Ford

Production Update Details Inventory Management

Production Update Details Inventory Management - Chronicles of Elyria News

The Chronicles of Elyria site has been updated with a new production update blog post that goes into a great deal of detail about the inventory management system. Much of the team's time is centered on this feature now that the first iteration of character creation system is well underway. "The bulk of the work is all about presentation, by which I mean UI/UX." the post reads before launching into a lengthy description of the various mechanics involved in inventory management.

Posted Mar 30, 2018 by Suzie Ford