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G4 Q&A With Jack Emmert: Nemesis Online?

Posted by Michael Bitton on Jul 15, 2009  | Comments

G4 Q&A With Jack Emmert: Nemesis Online? -

G4 recently interviewed Cryptic Studios' Chief Creative Officer, Jack Emmert, on their upcoming game Champions Online. One of the more interesting tidbits to come out of that interview is the possibility of a "Nemesis Online" counterpart to Champions Online.

In the interview, Emmert states:

"Look, if Champions is successful and people want that, heck yea. But, I think that I already have a very different idea in mind for that. I think in City of Villains, we were asked to make the game in about a year, and so we were kind of focused on 'We gotta get this done.' So, we just took the template of City of Heroes and copied it. If I were to do it over again, I would create a very different type of gameplay for villain worlds."

What's Emmerts idea of successful? About 100,000, according to Jack:

G4: Speaking of it being successful, when you’re launching an MMO, like how many subscribers do you need in order to survive or thrive?

JE: Well, I think that number is the number for success is over 100,000 for us. If it’s over 100,000, I’m skipping the light fantastic. The break-even point is somewhere below 100,000. And that’s obviously depending upon – every MMO is different – depending on how much money is spent on it. But, clearly, we mark 100,000 as success.

For more info, check out the full interview over at G4.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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