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Camelot Unchained

City State Entmt. | Official Site

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Camelot Unchained Articles

Camelot Unchained 'Expected' To Release In 2025 As City State Entertainment Rebrands To Unchained Entertainment

Camelot Unchained devleoper City State Entertainment has undergone a rebrand, now calling itself Unchained Entertainment, the company revealed today. This comes with new funding and a push towards the release of its first game, Final Stand: Ragnarok.


Camelot Unchained's Latest Newsletter Assures Fans Upcoming Changes 'Have Nothing to Do With Web3'

City State Entertainment released their latest edition of their newsletter and top tennish where they reveal their progress of Camelot Unchained, and assure fans Web3 and WoW clones are right out.


After a Quiet Couple Months Camelot Unchained Teases 'Good News' on the Way

City State Entertainment, the team behind the kickstarted game Camelot Unchained has been suspiciously silent over the past couple months - until now.


Camelot Unchained Retools UI, Delves into the Navigation System in Latest Newsletter

Camelot Unchained jumps into the abundance of developmental progress in their 101st newsletter.


Camelot Unchained's Latest Newsletter Details Crafting, Rendering, and Math?

The newsletter focuses on crafting, rendering, interactions, and AI development, with heaping helping of everyone's favorite topic - Math!


Camelot Unchained's April Update Details Efforts to Develop 'One of the Most Powerful MMO AI Systems Ever Built'

The latest Camelot Unchained newsletter provides intriguing insights into some major updates and improvements in the game's movement and encumbrance systems, the development of its AI.


Camelot Unchained's Latest Development Update Outlines Enhancements and the Valkyrie Race

City State Entertainment (CSE) has posted their latest development update for Camelot Unchained, which notes many improvements to the game and its overall development status.


Camelot Unchained Brings the Harvest in Latest Update

After a busy spring for the City State Entertainment team, they decided it was time to prepare for Summer with a focus on Camelot Unchained's new gameplay feature, harvesting. In addition to explaining some of the features of the new system, the team provided plenty of art and screen captures related to harvesting.


Camelot Unchained Set to Open EU Server for Weekend Testing

Are you a Camelot Unchained backer in the EU and you've been wishing that you could help test the game at a respectable latency? You may be in luck, as the City State Entertainment team is planning on opening its first EU server in Germany. Learn more about it in this article, along with some developmental updates, including everyone's favorite - concept art!


Camelot Unchained Posts Progress Update, Tech Improvements and Plenty of Art

After skipping a full update in March, Senior Producer Terry Coleman pieced together what the team has been working on over the past month for Camelot Unchained. The long news post details a lot of the progress the team has made on their backend technology in March, but as always, a Camelot Unchained post wouldn't be complete without a heft dose of concept art!


Camelot Unchained Details Heavy Fighter Changes in July's Newsletter

Bit by bit Camelot Unchained is working towards new stages of testing, and in the latest newsletter, Kara outlines changes to the Heavy Fighter class, and announces the first testing phase of the Coastal Lowlands.


Camelot Unchained Talks Hiring and More in Community Newsletter

The latest community newsletter for Camelot Unchained talks hiring, fixes, and other development updates.


Camelot Unchained's Latest Newsletter States 'No Gear or Armor Will Drop from an NPC Encounter'

As we ease into July, the latest newsletter from the team at City State Games is right on time to provide the most recent state of development in their upcoming MMORPG Camelot Unchained. As with previous Camelot Unchained newsletters, a series of lengthy explanations and detailed concept art were in full display.


Camelot Unchained's Mark Jacobs Talks Delays, Refunds and Rival Game AoC During Q&A Stream

Camelot Unchained saw a little bit of a slow down in communication in the past couple of months, and in the latest Twitch Livestream, Lead Designer Mark Jacobs explains what prompted the delay, and when the team will return to form.


Camelot Unchained Talked Jotnar, Lighting And More In Latest Update Newsletter

Camelot Unchained released their Top Tenish newsletter last week, this time talking about some of the upcoming races, their lighting and more.