Camelot Unchained Articles

The October newsletter for Camelot Unchained shares new art, as well as reflecting on the past month's updates.

Camelot Unchained has been delayed to at least 2020, according to a dev stream.

The latest developer update from Camelot Unchained provides details on the ongoing Linuxification, NPC pathfinding, and more.

Camelot Unchained's latest developer update provides insight into Support Classes, the Dark Fool, Bug Fixes, and of course provides us with new art to look at.

Camelot Unchained's latest live stream detailed the Dark Fool, plus more updates.

Camelot Unchained's Beta 2 is open to backers today, according to a new roundup from the team.

A new Camelot Unchained blog post highlighted several items and their progress over the last week, including Minstrel design, NPC Behavior, Dark Fool Components.

In a new blog post, Camelot Unchained devs, CSE, provided an update on support classes, textures, database hardware upgrades, and more.

The Camelot Unchained team released an extensive post discussing the Linuxification of their game.

This week's Camelot Unchained newsletter has arrived, this time with a pretty cool article called "Putting the Pieces Together" In it, Ben Pielstick writes about seemingly large jumps in the development of the game that are actually the result of weeks, or even months, of behind-the-scenes development. That is the place Camelot Unchained is in at the moment, with some big pieces that have all come together and have been integrated into the game, seemingly a HUGE LEAP of progress.

The latest Camelot Unchained newsletter has been published on the official site. In it, readers are informed about what the team has most recently been working on as well as provided with a peek inside the design process.

Camelot Unchained backers have received the great news that Beta 1 is a go! The news came via email saying, "It's been a long time since I've been able to announce that Camelot Unchained has moved from one stage of development to another. And fortunately, tonight I get to say just that, and I will keep things fairly short and sweet. Camelot Unchained's Beta 1 begins on Tuesday, July 31st!"

The Camelot Unchained team has announced that the new date for Beta One is now set for July 31st. Of course, that comes with the caveat that all of the internal and weekend testing goes without a hitch, but it's good news to see that the delay from the original July 4th date has been relatively short.

During today's Camelot Unchained livestream, City-State Entertainment devs announced that the anticipated July 4th start of the game's beta is going to be delayed "between days and weeks". According to our own Tim Eisen, "They said they could call it beta and put it out but it's not 100% what they promised. They need time to get the crash rate down a pinch and a small amount of polish. They said if they didn't have to do the new euro regulations, they feel they would have hit it".

June 12th has come and gone with Camelot Unchained devs working hard to get things "locked" in preparation for the beta launch on July 4th. While "many of our core Beta features have landed", there are some things that are "where we want it to be". The team is still hopeful for July 4th as they keep working to get "across the finish line".