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Borderlands 3 PC Requirements Outlined, Graphics Options Shared

Posted by Poorna Shankar on Aug 28, 2019  | Comments

Borderlands 3 PC Requirements Outlined, Graphics Options Shared - MMORPG.com

Borderlands 3 has released the PC requirements and graphics options for the upcoming looter shooter.

MINIMUM SPECS 1080p Gaming

  • OS – Windows 7/8/10 (latest service pack)

  • Processor – AMD FX-8350 (Intel i5-3570)

  • Memory – 6GB RAM

  • Graphics card – AMD Radeon™ HD 7970 (NVIDIA GeForce GTX 680 2GB)

  • HDD – 75 GB

RECOMMENDED SPECS 1440P Gaming

  • OS – Windows 7/8/10 (latest service pack)

  • Processor – AMD Ryzen™ 5 2600 (Intel i7-4770)

  • Memory – 16GB RAM

  • Graphics card – AMD Radeon™ RX 590 (NVIDIA GeForce GTX 1060 6GB)

  • HDD – 75 GB

Graphics options were also outlined:

BASIC

General

  • Graphics API: DirectX 11, DirectX 12
  • Display: (varies by setup)
  • Display Mode: Full Screen, Windowed Borderless, Windowed
  • Resolution: (varies by setup)
  • Vertical Sync: Off, On
  • Resolution Scale: 50% - 200% in 25% increments
  • Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
  • Custom FPS Limit: default 90, minimum 15, maximum 300
  • Calibrate Display: Brightness and HDR
  • Calibrate Safe Area: Adjust the boundary of the UI
  • Field of View: default 90, minimum 70, maximum 110
  • Vehicle Field of View: default 90, minimum 70, maximum 110
  • HUD Scale: default 1, minimum 0.6, maximum 1.3

ADVANCED

Preferences

  • Display Stats: Off, FPS, All (FPS, CPU, GPU)
  • Anti Aliasing: None, FXAA, Temporal
  • FidelityFX Sharpening: Off, On
  • Camera Motion Blur: Off, On
  • Object Motion Blur: Off, On
General
  • Graphics Quality: Low, Medium, High, Ultra
  • Texture Streaming: Low, Medium, High, Ultra
  • Anisotropic Filtering: 2x, 4x, 8x, 16x
  • Material Quality: Low, Medium, High, Ultra
  • Shadows: Low, Medium, High, Ultra
  • Draw Distance: Low, Medium, High, Ultra
  • Environment Texture Detail: Low, Medium, High, Ultra
  • Environment Detail: Low, Medium, High, Ultra
  • Terrain Detail: Low, Medium, High, Ultra
  • Foliage Detail: Low, Medium, High, Ultra
  • Character Texture Detail: Low, Medium, High, Ultra
  • Character Detail: Low, Medium, High, Ultra
  • Ambient Occlusion: Low, Medium, High, Ultra
  • Volumetric Fog: Off, Medium, High, Ultra
  • Screen Space Reflections: Off, Medium, High, Ultra

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Poorna Shankar / A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.

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