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Progression Ending Bug to be Addressed

Posted by Suzie Ford on Mar 27, 2015  | Comments

Progression Ending Bug to be Addressed - Bloodborne - MMORPG.com

The Bloodborne team has let us know that a progression-ending bug is being addressed in a new hotfix that, upon finalization, will be deployed. Players are given a bit of advice on how to avoid the bug prior to the release of the hotfix.

Following limited early reports from users, the development team has worked quickly to identify, recreate, and ultimately confirm a progression bug regarding the “Lunarium Key” in “Byrgenwerth” not appearing properly.

Criteria:

This bug occurs once the user initiates online multiplayer as a co-op guest (by using the “Small Resonant Bell”) or as a hostile invader (by using the “Sinister Resonant Bell”) in the “Forbidden Woods” area.

Solutions:

  • A 1.02 hotfix is currently being finalized and prepared for deployment. Due to the early detection and reporting of this bug (thanks to the Reddit and GameFaqs communities for escalating), the team is confident the hotfix can be released next week. An exact ETA is not presently available, but we will provide more information as soon as possible.
    • This hotfix will not include previously stated planned improvements to load times and performance; those refinements will be included later in a separate patch.
  • Players are advised to please avoid using either the “Small Resonant Bell” or the “Sinister Resonant Bell” in the “Forbidden Woods” until the hotfix is deployed
  • To the players who have already fulfilled the bug criteria and encountered this issue: the team extends its sincerest apologies for this inconvenience. The 1.02 hotfix will resolve this issue and every step is being taken to deploy it as soon as possible. Your patience and understanding are appreciated.

Find out more about Bloodborne.

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom