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the adventures of reine du fromage de blight

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Author: velveeta

the prestige adventure skewls - ranger

Posted by velveeta Friday November 27 2015 at 9:57PM
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time to explore the ranger prestige skewl.  rangers are a little more difficult to join, due to the dual requirements of 200 bow skill (level 20 or thereabouts in the basic adventure skewl of scout) and 150 in the nature skill, easiest gained by leveling to at least 15 in druid - a hybrid skewl that itself requires a level 10 or better in cleric.  the only other skewls that give points in nature are prestige skewls themselves.  so you really have to be commited to the befits to want to join.  those bennies are awesome power with long range missile weapons combined with the use of magic to enhance that power.  with the right player, it can be a wonderfully effective skewl to specialize in.

with that in mind, let's meet the 2 trainers who will usher you into the ranks of rangers.  first, we travel to feladan to meet calimir.  the male elf is directly west of the port pad, thru the arched wall, and like most of the elven nature based trainers, found near a large tree.  he has connections to the chief ranger, as well as introducing you to band of brothers, when you speak to him.

by the time you are ready to become a ranger, you will, no doubt, be way beyond kion, skillwise, but it has to be admitted that rialtos is an easy trainer to get to.  head to the fort from the port pad and turn left just inside the gate.  rialtos is inside the gatehouse.  the saris is happy to welcome you.


come back soon, when we will meet a skewl that is feared by the withered aegis and browncoats alike.  

the prestige adventure skewls - paladin

Posted by velveeta Friday November 20 2015 at 9:40PM
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i hate extremes and absolutes.  they just aren't realistic in any universe, even fantasy ones.  that's why i have always hated paladins.  too goody goody.  nevertheless, there are paladins in istaria.  to become a paladin (which i did, accidently, and i couldn't wait to change....), you need 200 in two hand slash (at least level 20 in warrior is the easiest way) to cover the combat side.  paladins are also spellcasters, using the life type; anyone seeking to become a paladin must also have a skill level of 150, usually gained via cleric leveling to 15, altho healers gain 11 points per level in life, if you go that route first.

there is only one trainer for paladins (thanx to the gods, they are rare) - a human male named geriad, visiting the 'temple' in dalimond, looking for recruits.  you may remember from our cleric meetings that the temple building the the western most one, right next to the western gate.  run down the western road from the port pad, behind the vault building, and enter the temple.  past beccan the cleris, in the meeting area against the far wall, you will find geriad the paladin.  speak to him to become a fighter for the good of istaria.


well, my children, it is that season again!!  i haven't heard of the gnomekindle being held this year, but players on all shards have holiday parties anyway.  that means it is time to dust of my other shard alts and file a queen's report or two.  something to look forward to, eh?  talk to you again soon!

the prestige adventure skewls - knight of creation

Posted by velveeta Friday November 13 2015 at 9:04PM
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knight of creation.  just the name is a draw, don't you think?  koc is the elite of the elite - it requires both a two hand slash skill of 200 (at least 20th level in warrior at minimum, which also fulfills the requirement of at least level 20 in a combat skewl) and 160 in summoning.  this is also a level 20 in mage, the only basic skewl that gives experience in that skill - but you only gain 8 xp for summoning per mage level.  160 divided by 8 equals 20.......  but the trade off is, you get to cast spells and fight like a madman in the sun.  kocs can cast combat related - along with augmentations, like gifts and other buffs - spells with the elemental descriptor, such as: flame (immolate), ice (ice bomb), energy (energy strike) - even blight (lessen health), spirit (spirit bolt), and up to and including true summoning (ice hammer).  now, i am not usually one for playing magic users.  too much (paper)work for me.  but fighting magic users (priests rule!!) i can get into, and all of the spells a koc uses are truly awesome at middle levels, and outstandingly so at high levels (as in, the various forms of the 'bomb' spell), especially when teched to the max.

anyhoo, enough of my babbling, you are here for trainers!  first, let's meet demonte in dalimond.  the male human can be found in the barracks area south, and slightly west, of the port pad, just next to the main gate.  demonte likes to talk, and he will tell you his life story, as well as filling you in on how to begin your knightly training.  i like him.

the other knight of creation trainer is galean of tazoon.  no need to take a swim, the trainer is located in the big blue domed building, not far from the port pad.  take the right archway, go down the street to the next archway, go up the ramp, turn right and head for the next doorway.  galean is standing opposite the outside doorway, next to the entrance to the central dome room.  galean is not as talkative as demonte, but he does have a quest or 2 for real knights to undertake.

so, i am really looking forward to taking up koc.  next time, we will meet a skewl that i have never liked to play, even back in the pencils and dice days.  see you soon!

the prestige adventure skewls - ice disciple

Posted by velveeta Monday November 9 2015 at 5:39PM
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time to get back to the task at hand!  to get back into the swing of things, let's take a look at the highly elite skewl of ice disciple.  ice disciple is a rare and specialized sub skewl of monk that uses spells with the ice descriptor.  there is only one trainer, and you need the monk given skill of unarmed combat (skill level 200, about level 20 in monk) and to have completed the monk quest 'learn the disciplines'.

when you decide to become an ice disciple, and have the needed requirements, seek out therian coldfist in mahagra.  the male half giant is easy to find - he is in the closest left side corner of the main fort once you enter the fort.  he is happy to speak to you, provided you aren't there to waste his time......


come back soon to learn about a really fascinating (to me, anyway) skewl that i will be taking up soon.  its possiblilities are intruiging......