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MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

Could the DCUO Quiet Be Good?

Posted by BillMurphy Tuesday September 14 2010 at 4:34PM
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Like many of you, I’m itching for more details on SOE’s DC Universe Online.  Having played it a bit at E3, and being a giant comic book dork, I’m anxious to know more about the character creation, the final power set listings, the complexity of the Secret Identity system, and so on and so forth.  And while I can pester and bug the developers as much as I want, they’re not going to reveal anything until they feel they’re ready.  And maybe that’s the “good” in all the silence.

Gamespot recently published a pretty lengthy review after an extended hands-on that goes a bit more into how questing and power-selection works.  Even though real concrete details about those powers weren’t given, they can’t be that much further around the bend… can they?  I mean while even I’m growing concerned about the November 2nd release date since the beta has apparently not yet begun, I suspect that even if a delay is imminent we’ll be getting our details sooner rather than later.

The game’s been in the cooker for years now.  It was largely playable at many shows all summer long.  The collector’s edition and pre-order details are locked in.  If it slips, it’s only going to slip by a few months at most, according my expert (READ: not really) brain.  And in this age of instant gratification and internet news streaming to our digital everything, I think we’ve gotten a little too accustomed to knowing all there is to know about a game for years before release. 

In this case with DCUO, we know to expect a Superhero MMO with action-based controls and huge cities to explore.  We know there will be a wide range of customization options from our looks to our weapons and powers.  We know that we can play good or evil.  We  know there will be guilds, secret identities, “dungeons”, and so forth even if we don’t know specifics.  Why can’t we be surprised by the rest as we discover it all in nearer to and at launch?

Of course, maybe the real reason I’m so antsy is because I’m worried that the reason for the silence is more about “it’s far away from finalized” than “it’s going to be awesome and we want to surprise you.”  I guess we’ll know when we know, right?