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MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

BlizzCon Live Blog

Posted by garrett Friday August 21 2009 at 2:38PM
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Hi Guys,

Watching BlizzCon at home during the storm. Cataclysm was announced just recently. With the new races everyone expected. Goblins will go to the Horde, while Worgens will be on the Alliance side. The old world of Azeroth will be getting the Cataclysmic face lift with old zones getting destroyed. Guild achievements and leveling will be added to the game.

 

3:47 PM EST- Goblins being discussed as Horde comic relief. Goblin mount revealed as a dune buggy.

3:49 PM EST - Upheval being discussed. In Cataclysm new stress between the Alliance and the Horde. The old world is not going to be the same upon the return from Northrend.

3:52 PM EST - New anger between the Horde and the Alliance. Horde story line with Garrosh. Blizzard is putting the war back into Warcraft.

 3:53 PM EST- Level cap to 85. Changes to the old zones. 5 Level increase.

3:55 pm EST- Worgen classes...no Paladins or Priests.

3:56 PM EST- Goblins...rocket belt. Goblin Rogue shown. 7 new zones.

3:57 PM EST - Mt. Hyjal, Uldum, The Lost Isles, Twilight Highlands, Suken City, Gilneas, and Deepholm.

4:00 PM EST - Classic world revamp. new art, quests, and items. Guild Advancement system.

4:00 PM EST - 20 Guild Levels, Guild Talent Tree, Choose Talents, cheaper repairs. Mass resurrection!!

4:01 PM EST - New Race/Class combos: Tauren Paladin, Gnome Priest, Dwarf Shaman shown.

4:03 PM EST - Phased Terrain. Similar to the Death Knight starting area. Coastline shown as flood comes in.

4:04 PM EST - Archaeology!! Ruins, discoveries in zones. Path of the Titans.

4:04 PM EST - 5 new Talent Points. Path of the Titans as new type of advancement. Choose new path no limited by class.

4:06 PM EST - Mastery System. More fun and interesting points for Talents. As you spend points in a talent tree you will get bonuses.

 4:08 PM EST - FLY EVERYWHERE!!!

4:10 PM EST - Barrens split. New level flow in the old zones.

4:11 PM EST Barrens regrown

4:12 PM EST Desolace grown from bleak to lush

4:13 PM EST New pieces of land

4:13 PM EST Darkshore revamped. Zoran Strand built up by the Horde

4:14 PM EST - NEW UNDERCITY!

4:15 PM EST - New zones being shown.

4:17 PM EST - Underwater combat mentioned. Underwater MOUNTS!

4:18 PM EST - Twilight Hammer now serve Deathwing.

4:20 PM EST - Temple of Earth shown. Concept art being shown. Deathwing breaking through the elemental plain of earth and arriving in Azeroth. Uldum shown as a new zone. Two dungeons being added. Egyptian style zone.

4: 22 PM EST - Uldum rumored to hold a super weapon. Tol' vir new race as stone like cat people.

4:24 PM EST - Mt. Hyjal being shown. Ragnaros returning.

4:29 PM EST - Dungeons and Raids. Fire Lands as a Raid. Elemental PLain of Fire and fight Ragnaros. Uldum will have two level up dungeons. Blackrock Caverns, new level up dungeon in Blackrock Spire. New art, creatures, boss fights.

4:31 PM EST - Grim Batol and Skywall. HEROIC DEADMINES AND SHADOWFANG KEEP!

4:32 PM EST - PVP!! New zone: Tol Barad as new PVP zone. Prison on an island. Horde and Alliance will fight over control of the island. Off battle times it will be a daily quest hub. When the battle activates players will fight over the prison.

4:34 PM EST - Battle for Gilneas battleground. New Arena Maps. Rated Battlegrounds!

4:35 PM EST - Rated Battlegrounds to act in similar manner to Arenas.

5:00 PM EST - DIABLO 3 PANEL STARTING!!

5:00 PM EST - Heroes Monsters and the new class the Monk. Leonard Boyarsky, Wyatt Cheng, Julian Love, and Jay Wilson.

5:02 PM EST - Monk, classic Pen & Paper influence. Fast, melee oriented, but fragile. Good contratc to the Barbarian. Polar opposite of the Barbarian. Fighting game influence. Wanted something different.

5:04 PM EST - Monk's Kit: Feels like a fighting game, Combos, Holy Magic, Speed over Toughness, Skills, a bit more challenging.

5:05 PM EST - Combined an Eastern Orthodox type with the Asian archtype. Religious, Spiritual side of Good. To prove their dedication, they have tattoos, very structured religious theme. They report to the Patriarchs. Holy Warriors of the Church.

5:07 PM EST - Skills, Combo system to add depth to melee moves. Combine combo moves mixing the Diablo 2 Assassin and the WoW Rogue.

5:10 PM EST - Skills: Way of the 100 Fists, Crippling Wave, Exploding Palm. Organ damage, if the character dies in bleed, huge explosion!

5:11 PM EST - Combine moves from all three skills which create different effects.

5:13 PM EST - Monk: Martial Arts action, Holy colors for powers and skills, and Runes. Another skill added called Seven Sided Strike, similar to Chain Lightening from Diablo 2 except you are the lightening.

5:15 PM EST - Art style for Seven Sided Strike shown. Heroes Level Up being shown.

5:17 PM EST - Witch Doctor Spider Totem changed to zombie corpse. Wizard's stone skin shown next, did not meet the Light Show expecttation. New look has a bright crystal feel over the character. New name for Stone Skin. Barbarian Whirlwind shown next. The Dune Dervish stole the Barbarian's Thunder in Whirlwind. New Whirlwind shown.

5:21 PM EST - Jay Wilson showing the Fury Hero System for the Barbarian. The Resource System being shown. Created a specific one for Diablo. Diablo pace very fast.

5:23 PM EST - Runes are items you find which you can socket into skills. Runes are not going away. The key goal is customizing characters and Runes will support customization.

5:26 PM EST - Runes will be changed based on skills. Runes disabled in playable demo for now.

5:26 PM EST - Monsters!

5:27 PM EST - Identifying monsters will be key for players. 5 different monsters on screen at the same time. New monsters all the time. Shape, profile and color in monster design.

5:29 PM EST - Monster Archtypes: Swarmer - weak typical melee. Ranged- Projectile, Arc, speed. Lieutenants - Tough, buff, spawners. Elites - tough, stronger, attacks. AOE - point blank, line, radial, cone. Weakener - debuff, slow, drainer. One offs: Sleeper, Alarm, Bee Hive, Linked.

5:35 PM EST - Sand Wasp shown. Nature, support role, rapid fire attack.

5:38 PM EST - Fallem - Fallen Fanily, shaman and the imp.

OK Guys, Q&A time. Im out for a while. Hope you enjoyed the coverage.