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Starcraft 2: Electric Boogaloo

Posted by garrett Tuesday July 27 2010 at 3:31PM
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If anyone gets that reference, then well go outside and bust a move!
So Starcraft 2 has launched and Blizzard is now calculating the currency exchange with South Korea as we speak. Hordes of cash are once again filling the Blizzard coffers. As fans take to the stars and battle it out in RTS madness.
I played the beta of Starcraft 2 and well quite honestly got my butt kicked in online play. The game play is very similar to Starcraft, but I guess when your game becomes a nation’s professional sport…you cannot change much over the years. Still, Blizzard has delivered another fast paced action game that while may seem simple to some, will be endlessly addictive to others. I for one enjoyed the Beta and will definitely be playing this week.
The is another whole area of Starcraft that Blizzard is now showing off. Boasting to be one of the best gaming social networks on the web, it looks like the true link of Blizzard fans between World of Warcraft, Starcraft 2, and eventually Diablo 3 will be formed. Players and fans around the Blizzard Universe will finally be connected, heck who remembers the RealID fiasco from a few weeks ago? No one! Blizzard launched a game, all is forgiven.
If there is one thing that Blizzard does get right in almost all of their games it is game play. The game moves fast and is easy enough to learn, of course, mastering it will pit you against top professionials in full stadiums of roaring fans, so good luck with that.
Overall the big question for MMO and especially WoW players is will Starcraft take them away from WoW? My guess is no. WoW players will forever be and if anyone does leave it will only be for a short while…until Cataclysm.
Say what you want about the pricing or online play, the story mode, etc. Bottom line, Blizzard puts out a good product that is playable. Something other game companies can struggle with at times. Blizzard doesn’t rush and the test the heck out of their games. This helps, maybe corporate publishers could learn something from not just investing money in a game and forcing developers to work endless hours to complete it on deadline, but also investing time in a game. The time was taken with Starcraft 2.
Even if the game play is similar to the older version, keep in mind it is literally a national sport in Korea. How much has soccer changed in the last fifty years? Heck they don’t even have goal detectors on the goals yet….
For now, enjoy Starcraft 2 !!