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The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

Torchlight on XBL

Posted by BillMurphy Tuesday March 8 2011 at 9:34AM
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Runic Games was kind enough to send us a few review keys for the XBL version of Torchlight a while back, and while this won't be an official review (that comes later) I wanted to sing a few of its praises.

I have a long history of love for Rogue-likes.  There have quite a few solid console titles to follow this formula as well over the years.  From Baldur's Gate: Dark Alliance to the Ultimate Alliance games of recent years, the action-RPG has been well represented on consoles.  But I think I've found a new contender for King of the console rogue-like.  Torchlight plays amazing well on the XBL with the only drawbacks being that it's still a solo-only affair and the inventory management is hampered and made clunkier by not having a mouse interface. 

The combat though, which is what these games live and die by, feels much more fluid and responsive.  I love the point and click way, but I'd be lying if I said TL didn't lend itself very well to console controls.  The movement is analog, so you can move slowly or quickly, you can map four skills or spells (which is less than on the PC) but they're more readily available and they've apparently changed some of the way the skills feel too... it just feels more responsive. 

Anyway it comes out on XBLA tomorrow for 1200 points.  I've bought several copies of the game myself for the PC and am glad I didn't have to buy this one.  But I would highly recommend it to anyone who has yet to play the game.  I can only hope they'll bring the co-op TL2 to the Xbox after it hits the PC this year too.  Well done, Runic.