Trending Games | Spellbreak | ArcheAge | World of Warcraft | Black Desert Online

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,905,129 Users Online:0
Games:783 

Show Blog

Link to this blogs RSS feed

Blog3001

This is my game design outlet. Here, I discuss game mechanics and design theory. Typical topics relate directly to MMORPGs, but that’s just my preference. I’ll also cover current game news occasionally. http://alexpizzini.com

Author: pizzini3000

Overused - Sticky Targeting

Posted by pizzini3000 Sunday January 17 2010 at 8:39AM
Login or Register to rate this blog post!

Overused is a new column where I will point out a device that has been overused in MMOs. These mechanics and gameplay features may be used as a crutch, the status quo, or just plain too much. Overall, they're used when they don't have to be, and often shouldn't be.


Don't bother trying to dodge that arrow. Zig-Zag all you want, you can't avoid it. Taking cover from that fireball flying through the air won't do anything. You've been targeted.

Read the rest at Blog3000.