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Tastes Gamey

This blog is about stuff. Sometimes that stuff has to do with MMORPGs.

Author: neschria

I can tolerate almost anything for the right people.

Posted by neschria Monday January 14 2008 at 1:47PM
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My son pointed out Asda Story (for its cuteness factor) to his girlfriend, who had never played any kind of MMO before. She likes it. A lot. So my son is playing too, to play with her. And now my husband and I are playing with them. We're having some fun, playing together. We think we're going to start a clan when one of us hits level 24 (which should be today).

I could describe the gameplay and character development in some detail, as far as I have experienced it, but there's nothing that really stands out. It's got a lot of "go there, kill that" questing, some instanced dungeons, and all the cute you can stand. (Maybe even more cute than you can stand! I have a high tolerance for cute.) The soulmate thing is supposed to be their original feature, and it does have some useful parts as you level it up (the ability to heal, summon, and rez your soulmate, for instance), but you could very well ignore that part and it wouldn't really change your game experience that much.

What the game does have a-plenty is BUGS. (OMG, the bugs! THE BUGS! MAKE IT STOP!) From graphical glitches to group bugs to suddenly having a stranger in your soulmate box, there's a bug for every taste. And some of them can be pretty funny, if you have a sense of humor about such things... Others, not so much. (Sadly, I've actually played games even buggier at release than this one is in open beta. Those games know who they are, don't they, Anarchy Online? Don't you sit there in the corner looking innocent, Dark and Light!)

So, yeah. In a crowded field of MMOs, I think my final judgement on Asda Story is: "Yep, it's yet another MMO, all right."

But despite all that, I'm playing it and having fun because I am playing with people I know. We can laugh while we're playing. We can chat about RL and tease each other in ways that you really can't do with strangers. Despite the fact that it is a silly little F2P game where I've spent a ridiculous amount of time killing wrench-toting ducks, it's been worth playing for the good company.

 

Hrothmund writes:

Communities are what keep MMOs going. Whether it be small ones like your family, or large ones, like the WoW teenage gang.

Communities supply publishers and developers with revenue, so most games are built with a certain community/target group in mind. When you are playing MMOs, you know the person behind the screen that is controlling an other character has at least one thing in common with you, and most friendships are built upon sharing a common interest with an other person. In my opinion, the social interaction found in MMOs is what keeps most people playing, whether they like to admit it or not. And yes, it is much easier to be drawn "into the grind" when someone you like as a person outside the game persuades you to play.

 

I know some people that prefer to slo without much social interaction, but that just goes beyond my comprehension. Have fun playing your game, no offense, but I won't be touching it.

Mon Jan 14 2008 3:28PM Report
neschria writes:

Hehe... No offense taken. I am surprised I've been touching it. ;)

Mon Jan 14 2008 3:57PM Report
Anofalye writes:

Hehe, I can understand your point, definitively.

 

MMOs have no purpose if the other peoples are not what you expect, friends/strangers or whatever else.

 

On the bright side, when you have a stranger which by bug find itself in your soul-thingy, I bet they still are very nice and kind in this game and maybe even apologize despite the fact, it isn't their faults.

 

I wouldn't touch that game either, except for a RL friends.

Mon Jan 14 2008 6:17PM Report
Zanthox writes:

Almost any game(or thing) can be fun with good friends (halo, anyone?). That is what kept me playing WoW... for about a month...

That is what really draws me to MMOs though. I love interacting with worlds, quests, lands, and other new things with other people. Sure, it is sometimes fun to do your own thing, but grouping and working together is a blast.

Tue Jan 15 2008 12:18AM Report
soulwynd writes:

Hey Neschria, nice to see more blogs from you. But yeah, almost any crappy game becomes fun when you play it with friends and family. Hm, I think I could use either.

Tue Jan 15 2008 10:02AM Report

MMORPG.com writes:
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