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Battle of the Immortals Developer Blog

An MMO with action RPG at heart, players will find themselves steeped in cultures ranging from Norse mythology to the Qin Dynasty while exploring tombs and dungeon for the highly-coveted Soul Gear.

Author: frankieraye

Contributors: Kantorek,therealjayve,pwecrabclaw,

NEW: Odin's Wrath Expansion Now Live!

Posted by therealjayve Friday June 14 2013 at 3:56PM
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Battle of the Immortals: Odin's Wrath is NOW LIVE! Get in game today and see what's new.

Odin's Wrath is NOW LIVE!

The latest expansion to Battle of the Immortals is finally here! This expansion comes with brand new Scenario Quests to enjoy, new zones to travel to, new gear to strive for, new combat pets to tame, new events to take part in, and new instances to conquer!

The great city of Atlantis hangs in the balance as its heroes make a stand against the city’s deadliest foe to date. Is this end for the city of Atlantis and the coming of Ragnarok? Find out and see. Get in game today and find out what the Odin's Wrath expansion has to offer!

Here's what you can find in this expansion:

New Gear:


Each class will receive a new set of Level 120 Exalted Level 30 gear which will dramatically increase your stats and look stunningly different than any other gear set available in the game.

New Pets:


There's a variety of new monsters that can be tamed to be your combat pet in this expansion. Be the first to get one of these new pets and train them to fight for you in the fields of battle! These monsters are highly volatile and extremely dangerous so taming one may be difficult.

New Zones:


The new zones are treacherous and not for the weak. We strongly advise all heroes not to venture into these locations unless you're a seasoned veteran and have the right equipment to defend and attack what lurks around every corner.

New Event:

The new event, Pursuit of Rapture, pits you against other players in a race to reach the center platform to obtain highly sought after rewards and treasure!

And More!  Stay tuned for in depth guides and descriptions on all the new stuff Odin's Wrath has to offer.

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Titan Throne Sneak Peak

Posted by frankieraye Monday July 11 2011 at 8:34PM
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"What is this revenge worth to you human?"
"Very well. Forfeit your soul to me, and I will make your deepest desires come true."
In a blazing flash of smoke and fire, Hades invades Demitrios' mind. By understanding the selfishness of man he knew he could manipulate Demitrios' anger and gain another lost soul. "Humans, such simple play things." Hades sees Demitrios' weak will and vile hatred as the perfect vessel for his own plan to exact revenge on his father, Kronos.
Titans' Throne is a new instance that will be introduced in July's Titan Update. Players will be able to challenge the instance once a day and you will need a party of at least three level 115 players. Titans Throne will pit you against hordes of Kronos' elite monsters, three major bosses, before you can even get in range of the God King himself, Kronos. This battle gauntlet will drive even the toughest warrior's mad fear.
If you are so lucky to defeat Kronos and his legion, you will have a chance to receive the new Soul Gears, Titan's Jewel, new high level accessories, and Throne's Wish that can be exchanged for the artifact: Thunder. Thunder is a one use item that will raise the player's movement speed by 50% for 12 seconds, and also gives immunity to all status controlling skills for five seconds. This is just a sample of what treachery and wonders lie ahead.
When Kronos descends upon Motenia, will you be a legend, or will you just be a memory... ?

Black Dragon Lair & Giants Kingdom

Posted by frankieraye Monday July 11 2011 at 8:32PM
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The Battle of the Immortals Titan Update in July will introduce two new maps for players to explore.  The new adventure will start here with the Black Dragon Lair and Giants Kingdom!  Each map have its own unique boss challenge, and each one loaded with stalwart Soul Gears, and crafting materials that will prepare you to face the God King himself:  Kronos!! 

If you are seeking fame and fortune, then you will want to investigate into the Black Dragon Lair.  But be weary of the indwellers!!  Fenrir, protector of the treasure, will burn all intruders after their loot to cinders!  Moser, the mother of all dragons is no easy prey either.  With scales tough enough to withstand the strongest weapon, and her black feathers is immune to any elemental magic.  She will remind her adversary why she is the strongest creature alive!!
 The Ancient Black Dragon, Moser!
The once glorious Giant Kingdom is now nothing more than abolished ruins, inhabited by slaves and technology the Giants have left behind.  The remains are being protected by the sentinel Gunk, a robotic magnum opus created with the sole purpose to protect the kingdom.  Gunk has now taken over as the ruler of the kingdom, with the aid of other outworldly creatures and mechanical automations; they prohibit any outlander to enter, and will eliminate all threat by any means possible!! 
 The robot giant, Gunk!!
Gather your friends and armor yourself to the teeth, meld a powerful Third Generation pet before your set out to these new lands.  Because against these elite adversaries, you will need every kind of help you can get.

Titan Update Lore

Posted by frankieraye Monday July 11 2011 at 8:31PM
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As swords clash and spells fly, the Immortals have rallied under a single driving force: to search for the three divine relics that can find Odin, the God-King. With the first of these three artifacts found, it would almost seem that victory is in sight for these valorous heroes.

It is in these moments when the Light shines the brightest, however, that the Darkness casts its largest shadows.
On the peak of Mount Olympus, traitorous blood endangers all the Immortals have fought so dearly to gain. Demitrios, High Priest of Motenia, begins a morbid blood ritual. Once a man of great faith and piety, a hero of Motenia who led the Immortals into battle against the Dragon Emperor, has fallen in battle. Corrupted by those that he warred against and twisted with hatred for those he thinks abandoned him, he commits his greatest act of divine power yet: the corruption of Cronos, King of Gods.
High atop Mount Olympus at The Titan's Throne, Demitrios begins his twisted ritual. Invoking ancient rites and forbidden dark magicks, he awakens the slumbering God-King. Crying out to Cronos, Demitrios plunges a dagger deep into his heart and offers up his own blood, black as tar and just as thick, as a sacrifice. In that moment, Cronos, once benevolent and just, becomes infused with all of the hatred, all of the torment and all of the bitter agony in Demitrios' soul. With a roar that makes the Heavens themselves quake, Cronos lurches from his resting place to wage war upon the Immortals!
The fate of the world is once again resting in the hands of those brave few that could dare to stand in the path of Cronos' vicious might. The heroic Immortals of Motenia must venture high up Mount Olympus to wage war upon The Titan's Throne and muster the strength, the will and the courage needed to defeat the God of Kings himself, the mighty Cronos!

Overview – The Noble System

Posted by frankieraye Monday July 11 2011 at 8:28PM
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Double the coin storage, HP and MP regeneration, the ability to vend items from the field, and more!  It's the Noble System!  Read on to learn more!
The Noble System in Battle of the Immortals can be accessed by clicking the crown icon in the upper right hand corner of your character equipment screen.  This system will provide every character on your account a large variety of bonuses and perks for transferring Zen to spend in the marketplace.
The Noble System perks are broken down into eight different levels.  As you reach each milestone, the next level will be unlocked, and you will gain the bonuses that that level has to offer.  The bonuses are on a timed system that you can continuously refresh by simply transferring more Zen. 
For example, by transferring 1,000 Zen to your server, you will automatically be kicked up to Noble rank 4 for a total of 16 days.  You'll be granted an extra hour of double experience time, 30 points of HP and MP regeneration per 10 seconds, and 6% bonus experience for the duration of those 16 days.  When that time is up, you will be bumped down one level in the Noble system.
At Noble rank 8 - the highest level possible - you will have 70 points of HP and MP regeneration per 10 seconds, double the coin storage capacity, double the zeal generation rate, the ability to vend and repair equipment from the field, infinite duration portable stash, bonus experience, and more!
So, if you're on the fence about picking up a few things from the marketplace, keep in mind all of the great incentives that await!

1.8 – Now Released!

Posted by frankieraye Wednesday November 10 2010 at 8:51PM
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At long last, the wait is over!  The long anticipated 1.8 content update for Battle of the Immortals will be playable immediately following the 11/9 maintenance.

We're happy to finally be able to release this huge content update to all players of Battle of the Immortals, and can't wait to see what everyone thinks about it.  Players will have new dungeons, quests, and events to conquer after they update their game.

While enjoying the new content, keep in mind that we don't plan on stopping here.  Battle of the Immortals will undergo more changes and updates as time goes on, so keep an eye on the front page and forums!

Shadow Manor Walkthrough

Posted by frankieraye Friday October 29 2010 at 8:48PM
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The Shadow Manor is a new dungeon set to release alongside of the massive 1.8 update due for BoI in November.  This dungeon is dangerous and complicated, so check out this walkthrough and get prepared!

To enter the Shadow Manor, form a party and visit Karloff in Atlantis Square.  Karloff is located in the northern building on this map.  The party leader must then select which mode they want to enter, either normal or elite.

The Shadow Manor is a new dungeon set to release alongside of the massive 1.8 update due for BoI in November.  This dungeon is dangerous and complicated, so check out this walkthrough and get prepared!

To enter the Shadow Manor, form a party and visit Karloff in Atlantis Square.  Karloff is located in the northern building on this map.  The party leader must then select which mode they want to enter, either normal or elite.

After entering the instance, you'll find yourself in a dark, gloomy outdoors environment.  Move forward with your group, and kill the wandering monsters standing in your way.  You'll quickly find that the front door to the Shadow Manor is locked, though!

Abandon the front door, and continue on in the same direction you were going previously, clearing out the monsters along the way.  You'll soon find a level that will grant you access to the underground tunnels beneath the manor.

Once in the tunnels, figh your way towards the Dungeon.  Once inside the Dungeon, you'll find a chained up Werewolf.  To continue on, you'll have to free him, so have the party leader approach and interact with the Werewolf.  You'll have several waves of guards to fight that are trying to stop you, so be prepared!  Several traps in the area will also ignite, and you really don't want to get caught in them.

Fighting off the waves of enemies will allow the Werewolf to free himself.  As it turns out, the Werewolf was a transformed Priest!  This priest offers to help you in your mission, so protect him as he moves towards his lab further down the hallway.

Once the Priest makes it to his lab, he'll provide the party with a few potions that give powerful buffs that will make life alot easier.  From here, you can move on to the main room of the house.  This room is guarded by White Castle  Guards, which are an extremely dangerous enemy!  Upon death, these enemies explode and deal a huge amount of damage to nearby players.

In the main room, you'll see that in order to access the final boss, you need two key items.  These items are in different locations of the Manor, with the first being accessed by heading towards the Dining Hall.  Once in the Dining hall, clear it out of enemies.

 As the final Puppet Maid drops, a drunkard will come barreling into the room - completely destroying the doors leading to the first key!  Kill the drunkard, and move into the room he came out of.

Once inside the room, you'll find that there's a box you have to push over to the nearby wall.  Interact with the box until it's in position, then climb up onto the ledge above.  Congratulations, you've found the first key!

Jump back down, and head back the way you came.  Go North, and into the Observatory.  Inside, you'll find a tree.  Talk to the tree to aquire the key to open the door to the Gallery.

 With key in hand, head to the Reception room.  Your first boss fight awaits!

This boss has a wide variety of devastating attacks, but a quick player can get out of the way in time to avoid damage.  Watch out for environmental effects such as explosions and lightning, and you should make it out alive.  But seriously, stay out of the explosions.

After slaying the Dark Harbinger, continue on towards the Library.  Inside the library is a book, which you must speak with to activate.  This will spawn a huge demonic book, but that's not the hard part of this room.  Once the book dies, a vast number of symbols will appear on the ground.  Synchronize the three special symbols for long enough, and a secret door will open that contains another key you need to gain access to the final part of the puzzle.

Take the key you just picked up, and head to the Gallery.  Once inside, you'll see a set of menacing looking statues.  To get the final key to access the end boss, you must activate each of the statues in turn.  Prepare yourself for a slugfest, this fight will take awhile!

 With the final key in your posession, you can now take on the boss of the instance - Lord Okula!  Open the final lock, and make sure everyone is ready for a difficult battle.

Okula will immediatly attack once you're close enough, so get ready to stay mobile!  This whole fight is about avoiding his deathblows, which come in the form of huge glowing rings on the ground.  Stay in a ring for too long, and you'll be killed instantly!

Okula will periodically transform into a huge bat, and spawn four portals nearby.  These portals will begin endlessly pouring demonic bats onto the battlefield, so pour all of the AoE firepower you have onto the horde to keep it at bay.  Okula will eventually transform back into his regular state.

Avoid Okulas deathblows, the environmental hazzards, and his sweeping AoE attacks, and Okula will eventually drop.  Loot your rewards, and then prepare to loot the treasury!  You may have noticed by now that you've been gaining Golden Keys throughout the dungeon.  Well now it's time to use them!


Rewards from these chests range from experience granting items, to bags of coins worth 60,000 or more!  You can even get the rare Anubis' Judgment treasure item!  After you've finished looting the chests, you are officially done with the Shadow Manor!

Look forward to this exciting new dungeon in the November BoI version 1.8 update!


Zodiac Gauntlet – Libra

Posted by frankieraye Friday October 29 2010 at 8:37PM
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Your biggest challenge in the history of Battle of the Immortals awaits!  Ladies and gentlemen, we present to you the Libra zodiac gauntlet!

And by biggest, we of course mean that both literally and figuratively.  See exhibit A:

This fight will require both teamwork, as well as a healthy amount of running around (for your lives, maybe?).  The key to this battle will reside in both the fire and ice elements, so pay attention to your surroundings and also to what the Libra says during the fight!

This battle will be available after server maintenance ends on 10/12/2010.

1.8 Update Preview – New Skills

Posted by frankieraye Friday October 29 2010 at 8:36PM
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The fast-approaching 1.8 update contains a great deal of new content within it.  This article will cast the spotlight on one such section of new stuff, specifically the all-new class skills!

Each class in the game will receive three new skills.  One of these three skills is universally shared amongst all classes, while the other two are class specific.  Two skills are available at level 100, while the final skill unlocks at level 115.

Without further ado, here are the new skills broken down by class (all skills shown are at level 1, and are upgradeable):

Universal Skill - All classes will get this

Champion Skills

Heretic Skills

Magus Skills

Slayer Skills

Berzerker Skills

As always, we will be releasing more and more information about new content as we get closer to the release date.  Stay tuned to both the main BoI website, as well as the boards and Facebook page to get all of the up to date information the second it's posted!

Update Preview – Part II

Posted by frankieraye Friday October 29 2010 at 8:33PM
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Continuing in our series of previews for the upcoming Battle of the Immortals expansion, we have for everyone today a more comprehensive list of upcoming features and changes that will be implemented once this update goes live.

Soul Gear upgrade system

• All Soul Gear starting at 45 will be upgradeable to the next tier – with all upgrades and gems intact.  This will apply for 45 to 60, 60 to 75, 75 to 90, and 90 to 100 upgrade tiers.

Decreased difficulty of obtaining stardusts
• Both starwords and stardusts will be easier to obtain

Decreased costs

• Embedding gems will be made cheaper
• Exhaustion of soul jade combining will be lowered, allowing more soul jades to be combined per day

New vendor system
• All vendor stalls in a particular map will be accessible through one menu.

New guild functions

• Free double experience crystal for each guild member daily
• New “Guild Popularity” system, where guild members can increase their guilds popularity rating based off their in-game activities
• Rewards for guild members in leadership roles – reward is based on a questionnaire about their quality of leadership by the regular guild members
• New guild quests

As you can see, a wide array of gameplay aspects are undergoing a number of interesting changes.  The guild system is definitely home to many of these improvements, and we’re looking forward to increased functionality and player involvement in their respective guilds.

Keep an eye out for more updates, as we’ll be publishing them regularly as we ramp up to a release date.