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MUDS Aren't dying

In this blog I'll talk about MUDS and how they compare to other MMORPG why they are better, worse, or compare. Things you can do in them, their strengths. Pretty much anything MUD related.

Author: farengar



In Achaea, one of the best MUDS out there, there are many ways you can express what your character feels! These are known as emotes, and not only do they have hundreds premade just for you, but you can even make your own anytime! this is one of the great things that makes Achaea so unique, and great for roleplay and fun.


Usually, people use simple commands like NOD or GRIN for their emotes, but the list goes on and on for what you can do. Recently, moderators for Achaea listened to player feedback on emotes, and added some new ones in! This is what sparked me to write this article. They also removed some of the “insane” emotes and over obnoxious ones. Then they also took some borderline obnoxious emotes and toned them down a bit. This is one of the best things about Achaea, your opinion is ALWAYS heard.

Some of my favorite emotes:

There are also emotes for every situation. When you greet another adventurer, there are emotes such as Hi, wavehi, bow, salute, monkbow (for those of the monk class), and so many more! I’ll show a few examples of what these emotes look like:


HI -- Raising your hand in greeting, you say "Hi!"

salute-- You give the world a smart salute.

politebow (one of the new ones just added)-- You lower your head in a polite bow.


So that is what it looks like when you act out some of these emotes. There are emotes for when you are sad, passionate, happy, and saying goodbye to other adventures.


Another great feature of emotes, are those that only members of certain organizations, classes, and races can do! One example of tthose that are part of the Monk class, they can do a special MONKBOW that only other monks can do! When they do this, if I remember correctly, it looks something like this:


You clasp your hands before yourself and perform a simple, respectful bow.

Just a small portion of the emote list:

Another great feature of the emote system, is being able to not just do them, but target them at other players. An example of this is NOD, when you do it without targetting, it just looks like Farengar nods his head empathetically. But when you do it at another player like NOD FARENGAR, it would look like You nod your head at Farengar. To others, it would look like if a player named Zandre did it, Zandre nods his head at Farengar. you can do this with 95 percent of emotes, and it really makes them even better!


The last highlight I will cover about emotes, is the ability to create your own. An easy way to describe this, is that if you do EMOTE or EM and then type something, it will come out as Emote as your name, and then whatever you typed. So if you did EMOTE looks at you curiously. This would show up as “Farengar looks at you curiously.”. You can also put text before your name in your emotes by doing ++ so like “emote manages to touch his tongue to his nose ++ Somehow,” would look like “Somehow, Farengar manages to touch his tongue to his nose”. Then, you can do custom targetted emotes too! But that is more advanced and you get to experience that for yourself when you join for Free and play the best text based MUD around!

Fishing in the top MUD Achaea. Deepsea fishing, more gold, and way more exciting

Posted by farengar Sunday June 24 2012 at 5:33PM
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This article is about deep sea fishing in the top MUD realms of Achaea. Go have fun and try it!
Achaea is extremely fun and addictive so be warned by my picture
In Achaea, like I talked about in the last article, there are two different variations of fishing that you can do with your character. There is that of freshwater fishing, and then there is deep sea fishing where you fish off a ship on the ocean. For deep sea fishing, it takes the skill of seafaring to get the ability to fish off a ship. You can do it, but like I said in the last article, you will do much better if you learn the whole skill of Survival, and trans it.
In deep sea fishing, the bait is quite large. You can either buy bait for 250 gold a piece, or fish it in freshwater with smaller bait. The bait you will use are rock bass and marble carps. Like I said, if you catch these in freshwater, you can use them in deepsea fishing. First step is you need to gather some bait for your deepsea fishing. 
The bait you can use for fishing is shown below:
You will want to buy the carp and bas for deep sea.
Next, you will need a captain and a ship to fish from. You can ask around for someone to take you out or you could pay for one on the market channel. Ships are very fun and I will write an article on them next. Once you have a captain they will take you out to sea, then when they find a spot they will drop the anchor and the ship will not float away on you. If the ship moves while you are fishing, your line will snap and you will lose the bait and a fish maybe if one was on the line.
Once you are anchored out at sea, it is time to fish. First, you will need to BAIT HOOK WITH <carp or bass>. This will make is so fish will come bite on your line. Next WIELD your POLE, and then CAST LINE SHORT. You want to make sure to cast your line short because with the strength of fish at sea, they will pull your line a lot and if your line gets to around 300 or more feet out, it will break. So if you cast your line short at like say around 50 feet, the you have 250+ feet before the line will snap, as to if you casted at 200 feet where you would only have a 100 or so feet for the fish to take before the line would snap. Now that your line is cast, you can TEASE your LINE occasionally to attract fish. Then, when a fish comes they will nibble on your hook. When this happens you will want to wait under 2 seconds before you TEASE LINE again. (Someone can help you get the timing down because most people use reflexes and triggers for all of this). Then, after that if you do it right, they will come back and make a small, medium, or large strike. When they do this you wait a few seconds and then you JERK POLE. If you do it right again, they will be hooked. You then REEL LINE a lot and eventually you will land your fish. Repeat this for every fish, and then when you get ashore find the fisherman I mentioned in the last article and SELL your fish to them.
It is rumored that they may start giving experience out for the fish you catch, so that it is more like hunting.
Hope you give this a try, and start fishing in Achaea.

Fishing in the top MUD Achaea

Posted by farengar Sunday June 24 2012 at 4:15PM
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This article is about the top MUD Achaea and the ability to fish in it! 
Achaea is extremely fun and be warned by the picture I made.
In the realms of the top MUD Achaea, Dreams of Divine Lands, your character can learn how to fish! Fishing is one of the best ways that you can make quick and easy gold, and it is actually pretty exciting!
In Achaea, currently there are only two types of fishing. Freshwater fishing, and deep sea fishing. Freshwater fishing is when you take your bait and pole to the near by rivers, lakes, ponds, etc. on the main continent and sit and do some fishing there. Deep sea is when you get on one of the fabled ships of Achaea and fish from the deck of one of them! Deep sea is much more gold, I have made I think my record is about 25k gold in 45 minutes! It is not always that great, but it is very similar!

Fishing Bait

There are a few ways to make your fishing more rewarding and allow your character to fish “better”. One of these is the skill of Survival. This I think is one of the downsides to fishing, but is not a hard one to overcome. All you have to do is put some of your lessons into survival, and you will catch more fish, easier and also the fish you catch will be heavier, and therefore worth more gold. Another factor is strength in your characters stats. More strength makes you stronger and you will reel in your fish a lot faster, and be able to reel in the biggest of the biggest.
To get bait for fishing, you need to seek out one of the fishermen of Achaea that can sell you fishing supplies. These fishermen will actually be who you sell your fish to later. You can find these fisherman in Tasur’ke, Shastaan, and two souths from the Archway to Minia. The types of bait, and what size fish they will catch are as follows:
Small  : worm, minnow, sand flea
Medium : shrimp, clam, crab
Large  : mudsucker, octopus
Huge   : rock bass, marble carp
With fishing, and other gold making methods throughout the realms of Achaea, automatically doing it and being able to walk away from the keyboard and have your character continue doing it for hours on end is illegal, and strongly frowned upon. If you are caught doing this, your character will be “shrubbed”. Being shrubbed is not fun, your character will be literally turned into a shrub and when you try and type a command or do something all you do is wiggle a bit. You can no longer speak or function in any manner.
In the next article I will talk about deepsea fishing, and how you go about doing it and general information on it. 

Runewardens in MUDS. Getting started in Achaea

Posted by farengar Wednesday June 20 2012 at 12:17AM
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Okay! So today we can get your new Runewarden off in the realms of Achaea! You should make one now if you don't alread, so this guide can be more of use. The first thing you need to do is READ SIGN at portals, or find a different tutor and begin your learning.
This Article is relevant to the top MUD Achaea, Dreams of Divine Lands. Try out the Runewarden class in it today!
Later in your Runewardens life, this is what it looks like to forge
You first buy your commodities
Then you put your commodities in your inventory and FORGE FOR <the weapon you want>
I recommend joining a House, all though this is not necessary. Houses are helpful because they can give you supplies for free, if not then very very cheap. But I have made it on my own a lot, it just takes more time. But now, that you are at your tutor. You will want to check SKILLS, and then AB <skill> to see how far you have learned. In runelore, I would learn until Jera. This is a very handy tattoo that makes you stronger. Then, after that I would learn 30 lessons in Fitness. This will help you recover endurance faster while hunting so you can hunt for longer periods of times. Then, I would put the rest of your lessons in Chivalry. 
After all this, you will need to find your sword. To do this, you should try and find someone else that knows about swords whether they are a runewarden, or not. You can do this by asking your city on CT, or House on HNT, or just walking around in cities and politely asking if anyone can help. If you don’t feel like doing this, you can find shortswords around in city shops. It is better to have someone with you that knows about swords and has WEAPONPROBE, because they can tell you which swords are good and which ones are rip offs. If you are nice, they may even pay for part or all of it. Once you have selected your sword, you can now hunt.
Hunting will be how you will gain most of your experience for awhile. It will be how you gain almost all your experience if you do not get into combat ever. When you get into combat, you will gain experience from adventurer kills and destroying rooms. For novice hunting, I suggest starting in Minia. I find things here are the easiest, and until you get the hang of things you can start hunting Lodi and Mt Gheldan until you are ejected at level 21. In Minia, I suggest starting in the Ember tower. You can get there I by portalling SE, to the Ivy Covered Archway and then heading SE E NE E and following the path until you can go IN. Here you can hunt hellcats and imps. You can hunt out all the hellcats and imps, and then sell them to the pygmy seamstress and pixie queen who are also on Minia. I’ll leave the rest up to you, but soon you can learn to forge, combat, and learn the rest in your skills! I think you will find the runelore class very rewarding.

Runewardens in MUDS. Best class?

Posted by farengar Sunday June 17 2012 at 5:13PM
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I have been exploring the class of Runewarden in the top MUD Achaea, Dreams of Divine Lands. I love it, and after these articles you may want to try it for yourself!
Alright! Sorry I haven’t been writing things lately just been busy but now I have extra time on my hands. I decided that I’m going to start off by talking about a class. The class I have decided to discuss is the Runewarden class. I recently started a new character that is a Runewarden. I think that this is probably one of my favourite classes so far actually, because there are so many things to do with it. This is one of the older, traditional Achaea classes, but it is very downplayed I’m finding and not one that gets a lot of rave. The Runewarden class comes with three skills, Runelore, Chivalry, and Forging. As I continue to write this all down, new ideas are flooding to my head and I think I’m now going to spend two articles on the class. I’ll tell you about the class in this one, and then how to build a solid runewarden in the next article.
Ok! So first lets talk about each of the skills your runewarden has. We’ll discuss Runelore first, because this one is probably my favorite. Runelore may be my favourite, because I have always found runes interesting not just in Achaea, but in OOC books as well. I like the different powers they can hold, and in Achaea they can be very handy. There are healing runes, offensive runes, afflicting runes, weapon enhancing runes, and more. Each one requires a certain amount and color of inks to sketch upon yourself. An example of a popular rune is the Jera rune, this rune is paid for widley by players because it is useful for hunting. The rune increases your character's strength and constitution by one point, so it makes you stronger and tankier while hunting.
As you can see, I sketched a Jera rune on Dorn. Isis was jealous he got one and she didn't, but she already had a Jera rune. You can see Dorn was excited to have his stats upped a bit.
The second skill you gain as a runewarden is Chivalry. This is the skill of swordplay, and your falcon. As a chivalrous knight, you are allowed to have a falcon. This falcon is useful because you can have it attack your opponent, throw them off balance, retrieve items like corpses, deliver items to players in need, and locate your opponent. Another part of chivalry is archery. You learn how to use the various bows of achaea like crossbows, dark bows, longbows, etc. I haven’t done this yet but this is one of the things I’m looking forward to most because I have watched other players use bows over the time I have played Achaea and always been envious. Then, the swordplay part of chivalry is very fun. You gain proficiency in short swords, broadsword, and later can choose more weapons, but most people just choose the rapier. With this part of chivalry, you learn the different slashes and moves you can do with your sword. Such as learn how to impale your opponents, and then disembowel them dealing great damage. You can also envenom your swords with venoms that serpents can produce for you.
In this picture, I doubleslash a gnoll while hunting and slay it. An Iconic shard falls from him his corpse.
The last skill a runewarden has is forging. This is one fun skill, and one that I have always been interested in someday doing. In this skill, you can buy commodities from the markets and other players, and take them to a city or village forge and forge your own weapons! You can refine the weapons to a certain extent, and get weapons with better statistics! You can forge rapiers, swords, axes, armour, and so much more. This is fun because you can choose to spend days on end forging just to get the perfect weapon for your combat.
So that is the basis of Runewarden skills, it is a great class, a challenge, but much more enjoyable than some of the other classes. In the next article, I will help get your young runewarden going.

Races in Achaea: Racial Abilities and a bit about each race.

Posted by farengar Monday May 14 2012 at 12:30AM
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Ok! I hope you read my article before this on the Races of Achaea, if so you should so you will easily comprehend what is coming up next. Like I said in my other article, in this one I’ll be writing about the Races of Achaea, a bit about each one, and what abilities they come with or advantages. These are very helpful abilities that you can receive as your race and you will find them very beneficial throughout your whole playing time in Achaea.
So first we will start with abilities, each race comes with one or two abilities that will help them in the realms, sometimes even three. The abilities are usually an offensive advantage or a defensive advantage. For example, Tsol’aa have the ability to climb into the tree tops, while humans have an higher chance for a critical hit than anyone else. So each race has one of these and I will list them when I talk about each race. You shouldn’t base your race pick on just these advantages though, you should take much more into account. 
This picture shows you the abilities available to a Siren
Ok, so now to talk a bit about each race of Achaea. Everyone is different, and not a like really at all. I won’t cover so much the background of each race (because I don’t know all of them) but I will cover about the race, what they look like, and maybe something I think about when I get to the race.
Human: This race is average, starting with the stats of 12 constitution, 12 strength, 12 dexterity, 12 intelligence, this makes them a good middle of things. I enjoy that there is an even race like this, because then you can be even in everything! Humans have the racial advantage (or trait I should say) of a higher chance for a critical hit, which is an increased damage on a denizen. They also have an increase chance for a sip gain (very very handy when hunting) as where normally when you sip health for 500 for instance, sporadically they will sip health for maybe 800 points. A life saver in many situations, even in combat.
A bit about Atavians
Atavian: This race I don’t know a whole lot about, but they are the kind of angel race of Achaea. They have wings, so people automatically assume Angel! and they make one, put it in Shallam, city of Light, then join the Empyreal full of priests. But they are more than that, they don’t have to be good, in fact they aren’t really angels typically. They are as good, or bad as any other race. You could make an occultist Atavian which could actually be kind of fun. They are a cool race, and have the ability to fly! You can fly up into the sky above locations, and only other people who are flying can see you, or attack you. This is useful for escaping combat, or if you are low on health while hunting and need a quick escape. They can also hover which hovers them above trap doors, and other obstacles that may throw them down from great heights. Hovering is useful because say if you fall from the trees, you won’t break legs etc. 
Anyway, I need to make these Racial descriptions less wordy so I can get them done. next Article I will cover all of the races that I haven’t covered yet. Enjoy!

Races in Achaea: The different Races & Their Statistics

Posted by farengar Thursday May 10 2012 at 11:44PM
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This article is based off the top MUD Achaea, Dreams of Divine Lands.Give it a try, One of the best games out there I think in a long time!
Within Achaea, there are different races your character can become. This is really great for the RP part of the game because nobody is the same as another player. The different races you can become are Human, Atavian, Mhun, Satyr, Horkval, Siren, Troll, Dwarfs, Tsol’aa, Xoran, Grooks, and Rajamala. Each race has a different set of stats that affect how powerful some abilities are, how much health, mana, willpower, and endurance it has, or how quick moving it is. In this article I will talk more about the races and a bit about each one.
The 12 different races across the realms of Achaea each have a diverse history, that one could read on for hours. I won’t talk about the history of each race in this article, that is for you to find out when you start playing! But anyway, each race has a history, they also have special racial emotes. These are lots of fun because only members of your race can do these emotes. For example, Atavians can unfurl their wings, or Rajamalas can hiss and groom themselves. ( Those emotes probably sound weird until I tell you about each race, and you’ll learn that Atavians have wings, and Rajamalas are a more tiger, cat type race).
Those are the different statistics for races
Each race in Achaea has 4 different stats that affect different things about the race and character that plays it. The four different stats are dexterity, constitution, intelligence, and strength. They all play critical roles in your characters skills at combat, hunting, and more. You should try and learn about what each one does before picking your class, so you pick good stats for your class. Strength as you may assume, is the control of how much damage your physical attacks will deal. Intelligence on the other hand, is responsible for your maximum mana points, and how much damage your magical attacks will do. (Note: Your strength does not relate to how much health you have, as intelligence does mana). Constitution is actually what relates to how much health points you have, and dexterity the final stat category, relates to how well you avoid attacks. 
These are the specializations that are available for Sirens (Specializations described below)
Until recently, your race had set stats that couldn’t be changed unless a stat altering artefact was purchased. But now, each race has a few specializations you can choose from and each one has different stats. This increases the ability to RP with your race as any class. Back in the day, for instance Horkvals were the best race for monks. Because their default stats were perfect for a monk hunter and combatant. But now with specializations, all races offer stats similar to those of the old Horkval with one of their specialization, so any race is now good for monk. This helps with RP because if you wanted to be a Siren and a Monk, but the old Siren stats weren’t good at all for monk, now you could do that because if you specialized as a Siren Fury, then you have more monk type stats.  So Each race has I believe 5 different specializations, each one favouring one stat and then decent in the others, except 1 stat will be weaker, 2 will be middle, and 1 will better. Sorry it is hard to put all this into words!
These are the stats for Mhun specializations. As you can see, Mhun Keeper favours Strength, so you would choose that if you were a sword or other physical damage race! You would choose Mhun Conjurer if you were a Magi or Occultist that uses lots of magic! 
Ok so in the next article I will talk about each race individually, and the racial abilities you gain as certain races.

Second Characters in Achaea. The Advantages and Disadvantages

Posted by farengar Wednesday May 9 2012 at 6:09PM
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This article is about the TOP MUD Achaea, Dreams of Divine lands. You should try it now or very soon! It is the best game I have played in awhile.
In the realms of Achaea, there are many many different classes, cities, and Houses. This makes every experience unique whether you’re in a different city, House, or class. But when you only have one character, you don’t want to have him switching around a lot. Probably because when you switch Houses and cities, you can’t really settle in, or if you switch classes you lose lessons. So it just takes the fun out of everything. That’s why many players in the realms of Achaea make “alts”, or alternate characters. These are very fun, you can try new roleplay ideas as well as other houses, cities, and classes like I said. I will admit, I have made a LOT of alts. Sometimes I liked the House and kept the alt, sometimes I suicide. I even made a monk alt, liked him so much, I made my main go Monk. I also had an alt that was so fun, he then became my main. But alts like anything else come with different many advantages and disadvantages, and this the point of this article.
Try out a new class like Monk!
Like I already mentioned, one main big advantage is you can try out other sides of the game. The main one people try out is new classes and Houses, because there are so many more of these than there are cities. This is why I mainly make alts, except now I have done every House and Class just about. But only some have made it further than others. I have also even tried a House on my alt, and then transferred there on my main because I liked it so much! That is when alts really come in handy.  
But there are also rules on alts, so don’t get any cheating ideas. I like these rules because it keeps people under control. You can’t play two characters at once, or your IP will be banned and characters shrubbed. No transferring gold and items between characters by dropping them and picking them up minutes later on a different character. They WILL catch you and it happens all the time. So don’t try this, or you’ll find yourself in trouble.
One main disadvantage as alts, is you can be accused of “gaining information” if you mention you’re from a House that’s maybe on the opposite side of the war or conflict. They will assume you are finding out how to get into estates, where everything is, weaknesses, and then using these on your main and sharing them. This is not a unreasonable feeling, I have felt it before towards novices who i believe are doing this. You can usually catch it and call them out on it and they will stop.
But the advantages outweigh the disadvantages if you utilize alts in the right way, and not use them for wrong. So if you play Achaea, and are curious to try another class, House, or city, but don’t want to transfer your main. Just go ahead and make an alt and test out what you desire, it’s safe and fun!

Money in Achaea and value, and uses! (gambling too)

Posted by farengar Tuesday May 8 2012 at 10:56PM
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This article is related to the TOP MUD Achaea, Dreams of Divine Realms. Check it out, greatest game I'v played in a long time.
In the Realms of Achaea, the market is always changing. The value and price of things, supply and demand, rarity, or how common it can become. It is very interesting to me, because it can depend on not just the players, but it depends on even what Promotions are running. I find this SO interesting (sorry for repeating that) so I figured I would right about it.
Examples of Credit Prices and my GOLD!
So you know the basics I’m assuming that supply and demand works like if demand his high, supply low, price goes up, or demand low, supply high then the price goes down, and the item is less valuable. Things work the same in Achaea. For instance herbs that players go through faster, like ginseng and irid moss usually, have a higher price. This is because supply is steady and at the same rate as ever, but the demand is really high. So before alchemists, moss and ginseng could be sold at around 55 gold per piece. but now with the infusion of Alchemist and their curatives in the mix, the price has been cut down to almost 20 gold. This just some how is interesting to me. Maybe not to you, but it sure is when you’re a class that makes this kind of income.
A major currency in the game is gold obviously, but with gold you can buy credits. Credits are worth 6 lessons into your skills, so very high in demand. You can also buy artefacts with credits, which make you stronger. Holding credits is like holding a chunk of gold, except it fluctuates. But anyway I like using credits as an example, because they are commonly bought from for real life money. So they are often in very good supply, and a consistent demand. But recently ran lesson packages, and artefact passages, so who wants to buy credits when you can buy those? They are great bargains so people choose those over credits! People are still buying credits with their gold, BOOM, not any coming in, the price shoots up. A few months ago, credits were at 5300 on average, then once these packages started they are up to almost 6300 now. Imagine if you bought low with your gold, and now held them at 6300. It is kind of like playing the stock market, and gambling mixed. 
Gold of course, is the main currency in Achaea. This is what is usually used to buy items except in special circumstances. Usually, the value of gold stays relativly the same it’s just the item prices that change. For example, a shirt may be at 600 gold, but everyone wants it so it becomes 1100 gold. I’v seen this, but this does not usually mean gold is becoming worth less, just the item is becoming worth more. 
You can also gamble in Achaea! You can play roulette and blackjack are the two games. These are really fun but you can end up losing a bunch. I made 1.2 million from 10k in one night, but then lost it all! But it was worth the fun!
Money in Achaea is a fun concept to me, and I hope I didn’t bore you

Getting Started off in the realms of Achaea, Top MUD: More Quests

Posted by farengar Monday April 23 2012 at 12:31AM
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This Article is related to the great top MUD realms of Achaea, Dreams of Divine Lands! Play now!


Read my previous articles of the series before preceding if you have not already :)
Ok! So as I said in my last article there are other quests besides the one in Minia. The Lodi quests and the big one I mentioned. These quests are also very key to your early success in the realms of Achaea. Here is a bit about them.
In Lodi, there are a few great questions. There is the Wildcat Area, and then the village south of that. I haven’t quested a lot in Lodi but I hear that it has better gold. I do know what fine quest there that has made me lots and lots of gold. This is the Wildcat hunting quest. There is a farm in Lodi who has a farm. He has sheep, chickens, and all kinds of animals. But just north of his farm is a pack of wildcats! Your job is to kill these wildcats so they still stop eating the town animals. Then you must take their corpses to the Chief Constable in Lodi! He will pay large amounts of gold for these corpses and the relief of dead wildcats! I recommend you try this quest it is a fun, great one!
Then in Minia, at the ivy covered archway there, you will find a man named Vellis. His name is Vellis, the butterfly collector and he, name kinda says it, collects butterflies. If you GREET him, and then AGREE to his offer, he will then hand you a net. You need to wield this net and then run through Minia, the Savannah plains, and the Pash valley CATCHing BUTTERFLYs as you see them. Once you have a substantial amount in your net you will then want to make your way back to Vellis and give your net to him. He will then pay you depending on what kind of butterflies you got him. But careful, if you die all your butterflies will be released from your net. If you leave the realms all your butterflies will be freed. If you drop your net in anyway, shape, or form you will lose all your butterflies! So that makes it hard. You can also only do this quest once a day so take time collecting them until you truly are finished.
Now those are just a few of the quests there are in Achaea for novices. There are many more but I won’t give them all away! You can find them all within the grounds if Minia, Lodi, and Mt. Gheldan. Also some classes also have class quests to gain a certain item or skill for a class. Like in the screenshot below is for blademasters, who quest for their own blade. Many other classes also have Class based quests. These are also very fun and exciting. Even Houses have orientation quests! So I suggest you look around and see which ones you can find.
I hope after reading this you are a bit clearer on how and why you should get started in the realms of Achaea. This may or may not be my last article for this series.