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MMORPG Thoughts and Other things that I can't get out of My Head

As a disciple of the MMORPG system, I offer my humble thoughts in this blog.

Author: fansede

What are you doing?

Posted by fansede Saturday June 13 2009 at 10:12AM
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 The phrase we all to often see now in our facebooks, my space and twitter accounts.

Yet , it should be an essential question in our MMO character profiles. Think about it.  Springboarding from the insightful Dana Massey in his piece Litmus test, it would be worth developing a game that allows players to answer this question.

Like many others have said, in past MMOs we define our avatar by level not so much by achievement. Or to a lesser extent, if someone asks us what we are doing in game the answer is:

grinding levels or crafting

farming gold or faction

camping for a rare spawn

a gear run

PvPing

are these answers good enough? Should we want more from our games? These gaming companies gives us elaborately designed worlds, strive for unique gaming features, spend thousands in ad campaigns, but in the end are we really just interested in level and loot?

I am watching the Bioware game with interest because they are claiming to have the key to gamers kingdom with the story angle.  As the story of their MMO development production evolves, I hope they stick to their guns and make an engaging game. Not just a level 1 - 50 Tortage (see Age of Conan) and we just race to the end of the story.

How about answering  the above question in regards to our MMO games like:

I am looking for this villian guy who has trashed my house. So far i got a lead from a barmaid in the pub...

I am completing my artifact construction. I understand that I need an extract of a crystal found somewhere in fable land. Now to figure out how to get there..

I am exacting justice on the Noobsquad. Them bitches raided my village and now its payback. Who wants in?

Trying to figure out what this *thing* I just found off this Sith Lord is. Says I have to talk to Jedi Master Dana. ..

What is your thoughts?

 

Ekira writes:

I remeber(Might have changed or been different) but in Mabinogi you could put a message in your friend list name so you put "Running _____"Or "PVPing in _____"But only your friends would see it.

Sat Jun 13 2009 11:32AM Report
Eindrachen writes:

It's a two-fold issue.  The game developers need to give players more tools to making better gaming experiences.  These so-called "sandbox" games aren't.  They are usually just PVP-centric games with fewer behavioral restrictions, but few games are actually capable of allowing more player involvement in the game.

But the flip side of that is that players need to ask for these tools, and then use them.  If you don't actually use something, you loose it, because programming code takes up space that needs to be justified.  Why have something in the game nobody plays, when you could code something new they actually use?

The MMO community just needs to ask for specific new things.  Getting the community to work together, however, is proving nigh impossible...

Sat Jun 13 2009 10:09PM Report
fansede writes:

Social Gaming Summit  Update: http://www.gamasutra.com/php-bin/news_index.php?story=24169

Wed Jun 24 2009 11:46AM Report

MMORPG.com writes:
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