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One man's quest through the world of MMORPGs...

Author: elvenprince9

Multiple MMORPG Publishers publishing the same game?

Posted by elvenprince9 Thursday July 30 2009 at 1:26AM
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Why is it that more than one MMORPG game publisher publishes the same game? It doesn’t make any sense. Games like Nostale for example are available in the United States through two different publishers. Players can sign up for the game on or on Isn’t it weird that the same game is available on two different websites? On two completely different servers? I’m not sure what Nostale’s developers were thinking by licensing their game to two different companies in the same region, because as it stands the game’s playerbase is now divided. This really hurts the ‘user experience’ as a game’s community is a big part of MMO games, and having a game’s community split totally sucks for players. To be fair though, NosTale isn’t the only game that’s published by more than one company. La Tale for example is currently being published by the folks over at OGPlanet for North American users, but it looks like Aeriagames will also begin publishing the same exact game soon, as La Tale is currently in Closed beta over at Aeria. Another game, Luminary: Rise of the Goonzu used to be published by both Ndoors and IJJI, but luckily the folks over at IJJI merged their servers with the Ndoors game.

The question now is, why on earth do game developers license their games to multiple publishers? Heck, if I was OG Planet, I would be furious at La Tale’s developers for giving their game to Aeria, especially after initially giving it to OG Planet! Successful games like Atlantica Online, Runes of Magic and Fiesta Online for example don’t license their games to multiple publishers for a reason, so why do some people do it? I’m pretty sure this practice has a lot to do with greed. Developers are looking to milk their games as much as possible, but I feel that this practice will only end up hurting everyone, as a divided community will hurt the user experience causing some people to quit, less players will hurt the publisher and the less revenue publishers make the less the developers make. So, what’s the point of this article? To urge developers to stop licensing their games to multiple publishers!