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The Lunch Break Blog

For those of us who would rather be leveling right now.

Author: cmagoun

Back to the Grind

Posted by cmagoun Wednesday May 11 2011 at 3:25PM
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So, after a brief stint posting at another quality MMO site, and then getting burned out on MMOs altogether, I have recently gotten that itch that I am sure is familiar to many of us.

No... the other itch. And ewwwww...

You know, that itch when you hear your buddies talking about their favorite builds over a cup of coffee, hear idle water cooler chat about last night's dungeon run, or read an article about the ideal itemization in some heretofor uncreated ideal game. It's the same itch that makes salmon swim miles upstream to spawn and the same itch that makes Granny sit for hours in a dark, smoke-filled room, pumping away your inheritance into a slot machine one nickle at a time.

THAT itch.

I am sure you all know the drill by now. You burn out, and then after a few months, the desire to play an MMO returns and you start looking to resub your games. I started out slowly, putzing around on my Champions Online account, curious as to how the free-to-play move went for them. Then my friends convinced me to resub to CoX for issues 19-20 to see the new Incarnate content.

That all went well. Both CO and CoX are fun enough... but at this point, neither of them are novel and neither held my interest very long. For a while, I thought about subbing to SOE's DC Universe Online, but Sony managed to convince me to hold off for a bit... and change my bank account numbers.

It looked bleak -- certainly, this was the shortest re-love affair with MMOs to date! Fortunately, another friend of mine shot me a trial key to Rift and though much of Rift strikes me as MMO deja vu, it had just enough going for it to get me onto the bandwagon.

Of course, with the desire to play MMOs comes the desire to read and write about them. And so that is why I am back here and back to this blog. Hopefully, in the next few days, we will find something interesting to talk about concerning Rift, Champions, CoX, and MMOs and design in general.