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Uncharted Waters Online Publisher Blog

Uncharted Waters Online, a MMORPG developed by TECMO KOEI will be derlivered to the world with! August 2010, UWO will be live to North America and European Regions! Explore, Battle and Conquer to Make History!

Author: UWO_NEWS

[UWO Captain's Log] Day in the Life of Merchant

Posted by UWO_NEWS Friday January 7 2011 at 2:33AM
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 Captain Anjel's Log                                - by David "AnjelusX" Slauenwhite

January 4, 1495

Happy New Year friends and companions, times change and while there is a time when you have to fight, and there are times when you can track through the wilds; there are also the need for money to fund your adventures and battles. For myself, I’ve found that if I want to really succeed on the seas I must learn art that is trade. There are many ways for an enterprising merchant to make real money plying the waters of the world. Buying and selling goods from port to port, keeping a keen eye on the markets to find the best deals and to know what’s selling high where and what isn’t worth purchasing until the market changes.



Traveling far and wide to distant ports, carrying goods from further away can yield greater bonuses in money, xp, and fame as you sell your wares. Larger quantities will boost those bonuses even higher. So going the distance with a sizeable cargo makes the journey more than worth it. To keep things interesting there is all manner of types of products to trade in. From alcohol to weapons, food, and commodities, you can deal in one type of trade good or mix and match to suit your preference. I am keen on the trade of animal products, but I could also easily see myself going an even longer distance to trade in weapons and art work as my travels adventuring take me to greater distances away from my home port so having a side business as a merchant can help me build both my money but also my fame throughout the world.

However it doesn’t stop there, for merchants can specialize not only in trading certain goods, but also by becoming craftsmen. Making equipment, weapons, cannons or even food, it can be profitable to produce goods to sell to other captains around towns. You buy the materials from various ports to fashion even better goods to sell on the free market through your own bazaar. You can make a tidy profit supplying other sailors with items they could use at a lower price than the town merchants might charge while reaping a healthy profit compared against the cost of manufacture.



The world is a vast place filled with opportunities for the merchants who can trade or build the kinds of items in high demand. Reaping great profits and building your fame and reputation that could bring others to you to buy your wares, or seek you out to create specialty items that they can depend on to be better compared to the regular fare found within the towns.

Making the most of your skills you can combine it all, delivering goods at high demand markets, selling your produced items as you travel, making the rounds from port to port looking for better opportunities for profit. As I travel, I take the time and money to Invest in various ports to increase the possibilities of finding rare, new items and goods for me to trade in and build new items, having special equipment can make a large difference hen going against unknown areas or fierce some pirates.

The life of a merchant is all about trade and profit. Making the most from the goods available and build your commercial empire as you travel the high seas. The most important thing to always remember for a merchant I always keep in mind is of course to “Sell High, and Buy Low!” Merchants move the economy of the world and can be the avenue to greater and special items and equipment. So take sometime and learn the market and perhaps you to can become a wealthy merchant prince!


Fair Breezes and Safe Seas,

Captain Anjelus Xavier Infinity


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