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MMOs Through My Eyes

A collection of random rants about my experiences with games, game design, and MMOs in general.

Author: Stormreaver

My MMO Experiences: A Brief History and Look Ahead

Posted by Stormreaver Monday January 7 2008 at 4:04PM
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So this is the first time I've ever written an actual "blog." I hope to just vent my ideas and experiences and maybe people will comment if they feel the need to. First, a little about me: I'm a teenager who has a love/hate relationship with gaming in general. I love playing games, but I hate the strain they put on the rest of my life in general. I'm an artist, a writer, a musician, and a deep-thinker when I have the stimulation. I love theorizing about game design and the future of the MMO genre. I usually go by Makesfolkslose, but I switch it around every now and then. That was a link to my website, by the way (which I rarely update).

So, in this first entry, I'm going to give a brief look at my MMO history and what I'm looking forward to in the future. Let me start by saying that my first game was the leviathan that is WoW.

World of Warcraft: Yes, I started off as the well-known kiddie who follows Blizzard wherever it leads me. So I inevitably found WoW. I played for 2.5 years. In a brief summary: Smooth gameplay and cool stylized graphics, lots of content, interesting classes and customization. My favorite aspect of WoW was that (if only at the endgame), you were forced into a community/teamwork setting. I raided for about 6 months. During this time, my social life obviously suffered, but I enjoyed every second I spent in-game with those 39 other people taking down bosses.

However, I eventually realized that I just didn't have the time to raid anymore. I tried PvP, but anybody who's PvPed in WoW knows that PvP is frustrating, repetitive, and lacks the requirement of skill. I love the concept of PvP, but I just dislike the way Blizzard implemented it. Anyways, I decided I could either spend all my time raiding, get bored to death from PvP, or just go find a new game.

I decided to begin my search, and thus found Since then, I have been floating on free trials of random games, attempting to find one that grabbed me. I still keep in touch with some of the people I met on WoW, which is so far the only MMO that I've actually subscribed to. Everything else in this entry is just my opinions from trials. Anyways, on with the show:

Dungeon Runners: After WoW, I didn't want to pay for something right off the bat. I tried Dungeon Runners after seeing some advice on the forums. It was pretty interesting, if lacking in RPG elements. I enjoyed the visuals, and combat was decent, but it was just so annoying to play. Manipulating the camera, controls, and even my character was challenging. After a week or so, I decided that combat was too repetitive, and I could find some better stuff.

EVE Online: One of my favorite trials to date. Completely different setting, amazing visuals, interesting game mechanics, and sandbox-esque gameplay. I loved that there were no levels, and that you could just train in anything you wanted to. However, I eventually decided that EVE was just too slow. Slow combat, slow skill-training, slow mining etc. I love the concept, but it is very time consuming to do anything. I'm searching for something a little bit quicker.

Dungeons and Dragons Online: Very cool character customization and classes, nice new combat system, but completely instanced. I got annoyed after having to zone in to every location. This just takes away the MMO feel for me.

City of Heroes: Character creation rocks, but that's about as far as it goes for me. Kind of boring combat and interaction. It's a cool concept and I can see why people like it, but it's just not for me.

Fury: I can hardly call this an MMO, but it still has its fun parts. I personally thought the combat was interesting, and I loved the aspect of having to pick and choose which equipment and spells to use. However, this game is just lacking in an "MMO" feeling, and got tedious after a while.

Tabula Rasa: I really liked the combat system and there were some neat new mechanics (cloning, AI assaults etc.). I just didn't get enough time to play this. It was one of the trials I was actually enjoying, but I only had 3 days to try it out. I'd like to see what else it has to offer.

I just started the free trial of Everquest II, and I'm not particularly impressed so far. However, there's still plenty of time to go.

Anyways, that's a history of my MMO experiences so far. Now on to the future!

Current Games I'd Like to Try: LotRO, GW, Vanguard, DAoC, SWG

Future Games I'd Like to Try: WAR (my main squeeze), AoC, TCoS, and Darkfall (hah!)

So yea. I intend on posting more than just things about my own experiences in future entries, by the way. I just wanted to put these ideas down somewhere. Gooday!


ycluk writes:

I played many MMO, their theme, environment, and style are almost the same these day.

Not many MMOs are innovative, they almost all look a like.

Just like my friend said " Same Shit, Different Smell ".

Mon Jan 07 2008 5:30PM Report
Meltdown writes:

"I tried PvP, but anybody who's PvPed in WoW knows that PvP is frustrating, repetitive, and lacks the requirement of skill."

- I lol'd at the last part. I will come half-way for you and admit it is frustrating and the current implementation (arenas and BGs) can get repetitive. But lacks the requirement of skill?

Outplaying another person will always require more skill than out-witting a programmed encounter. Don't get me wrong, WoW's PvE is great and challenging. But its more coordination than skill.

Mon Jan 07 2008 7:41PM Report
Stormreaver writes:

I agree, Meltdown, and I never said anything about WoW PvE requiring skill; only that I appreciated the teamwork it required. This, in my opinion, is the opposite of PvP where a team with superior gear can outweigh a team with good coordination or skill. However, this is not the place to argue about WoW, so please message me if you want to continue. Thanks.

Mon Jan 07 2008 8:01PM Report
RudedawgCDN writes:


Lets face it mmo's today are all rehashs of the same old formula...

I'm looking forward to a groundbreaking game...

Hope War or AoC does it for me.

ps - WoW ruined pvp when they instanced it.

Tue Jan 08 2008 1:40AM Report
mrmama writes:

eve- online has the most perfect, most tacticall , most energetic pvp.

once u play about 3 months u will notice how eve is one of the best mmo's

Sun Jan 13 2008 2:35PM Report writes:
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