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Wallowing in the MUDs with Raslazel

A series of articles about MUDs and gaming in general, involving strategy and commentary on role-play and having fun.

Author: Raslazel

In-Game Theft – A Short Rant

Posted by Raslazel Monday August 6 2012 at 9:50PM
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Hello, I’m Chris, better known as Raslazel from the top MUD Achaea by Iron Realms Entertainment, and I’m here to talk about theft. No, not real-life theft. That’s a different blog. I’m talking about in-game theft. I’m all for it. I like the threat, what can I say?

I’ve never played a thief character in a MUD and I never will, simple as that. I don’t enjoy it. But, when my character has everything he needs (triggers, aliases, in-game defences) to stop it from happening, and a thief still manages to get something from him, that’s impressive. I don’t care what it is, either. A weapon, a piece of armour, a special vial or just gold, it’s all fair game if I’m dumb enough to let it get taken from me. It adds variety and danger (not to mention a bit of schadenfreude, when someone who spent a ton of RL money to buy IG items gets them stolen) to the game.

But still, people whine and gripe and complain that it’s ruining their fun. Get a life. If your in-game crap is that important to you, go outside and get some fresh air, it’s probably been a while. Think about it this way, if you don’t lock your house and you get robbed, you’re partially to blame. Don’t say that you shouldn’t have to lock your doors, you know you have to. Why is it any different for your character? Your character deserves to lose his shirt if he’s not willing to protect himself. You’re just whining that you can’t sit AFK in peace.

Nerfs to theft in Achaea brought this on, rant over. Again, I don’t play a thief, I just like what they bring to the experience.

If you have no idea, what I’m on about, you should try playing a MUD. MUDs, especially top MUDs by Iron Realms Entertainment, are a great source for finding fellow roleplayers and having a lot of fun. Completely free MMORPGs are few and far between, but IRE offers multiple opportunities to earn credits (in-game currency that can be used to buy powerful artefacts and master skills) without spending even a penny. Have a look, you can even play them as browser games!

Lithuanian writes:

So if lvl.10 character with some training armor and 10 coins gets attacked by ten lvl.100 characters and killed within 3 seconds - it is lvl.10 who is to blame.

Theft does destroy everything in a game. Instead of just having fun player has to be paranoid about security. To go to quest or to be Defensive Wall number 10569? Just because level 99 Thief may sneak past 10.000 walls and some 5000 turrets.

It does remind me one time in Uk when there was a proverb that "rescue of drowning is the business of those who drown".  If game states that weaker is always to blame - it does remind one European country in 1933-1945...

Tue Aug 07 2012 1:17AM Report
Ergload writes:

^i have no clue wtf this guy just said

theft in Achaea was fine but the admins were p. shitty about handling thieves who were doing it for blatant OOC lulz

like i can only think of maybe 3-4 thieves in achaea who tried to RP and didn't immediately send you a msg saying "LOLZ I THEFTED U"

Sat Aug 11 2012 9:09PM Report
Raslazel writes:

@Lithuanian - Godwin's Law states, "as an online discussion grows longer, the probability of a comparison involving Nazis or Hitler approaches 1." You didn't even wait for it to escalate, you went right for the Nazis. Well-played.

@Ergload Ah, thieves do what they do for a variety of reasons. Whatever their reason, though, I'm just as inclined to ignore it. It's in-game stuff, not really anything important. I will say that journal thieves are jackasses, though.

Mon Aug 13 2012 4:54PM Report writes:
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