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Video Game Addiction Research

The purpose of this blog is promote my research that explores the potential causes and protective factors against video game addiction among adult MMO players. This research seeks to examine stigmatizing stereotypes and look for ways to support gamers.

Author: PsyDGamer

Call for Gamer Participation

Posted by PsyDGamer Thursday January 24 2013 at 4:05PM
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Hello and welcome to my blog,

I am a Doctoral Student enrolled in a clinical psychology program and life-long gamer.  I began my research after noticing that "video game addiction" was being presenting as a problem run rampant-which is not true. 

In fact, the available research on video game addiction indicates that playing video games often has positive effects.  They can bring people together to compete or cooperate, teach people problem-solving skills, and help people practice managing emotions toward reaching a goal.  Additionally,  people who are at risk of developing video game addiction often gain the protective factors they were missing before hand by playing video games with others.

Unfortunately, a small amount of gamers do become addicted.  This amount could be as high as fifteen percent (more likely among younger gamers), but is more likely lower to seven or nine percent.  Additionally, the stigma and stereotypes that surrond gaming culture are largely untrue.  However, these stereotypes often prevent addicted gamers from getting help or cause gamers who are not addicted from being mis-labeled. For example, many gamers play for extended periods of time with no or minimmal signs of addiction.

My goals are to better understand the key differences between healthy and addicted gamers in terms of the potential causes and protective factors.  In this way, healthy gamers can be protected and addicted gamers can enjoy our favorite games without problems and without feeling attacked.

Below is a link to a forum post on mmorpg.  This link contains a description of the study and a link to the survey.  Please feel free to share this with your friends, family, clannies, etc.  This study will continue until 500 adult mmorpg players have taken the survey, so please consider taking it even if it has been awhile since this blog was written.