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Creator of the MMOs and

Author: Over00

Indie browser based MMO - Golemizer introduction

Posted by Over00 Wednesday June 3 2009 at 10:39AM
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First post so I guess some kind of intro is required.

My name is Dave Toulouse and I'm the owner and developer of an indie MMORPG: Golemizer ( Golemizer is a free browser based MMORPG where players are set in the role of mad scientists creating strange creatures in a steampunk universe.

The focus of the game is mostly set on crafters and many elements you will usually find in sandbox games (housing, cities, quests and dungeons created by players, ...). The client is running entirely in Javascript (with .NET and SQL for the server) so it doesn't required any download or plug-in. As you would expect from such technology, the game is in 2D and uses simple graphics.

So why start a blog here? Well I won't lie, the first reason is obviously to spread the word about Golemizer. Even big studios are doing it. There's no point making an MMO if you want to keep this a secret.

The other reason is that while I'm still new at game development (been working on this project for 2 years now), I did learned a thing or two that some people might be interested to read. Between writing your "perfect MMO wishlist" and building an actual game there's some differences. If it can be of any help to an indie game developer than great!

Of course, indie means that you can't expect to produce something similar to AAA titles. The point is not to appeal to everyone (which cannot be achieve, even a game as popular as WoW have to face harsh critics) but it's to appeal to players looking for something different. There's a place for such projects and games like Sherwood Dungeon, Kingdom of Loathing and Urban Dead are proofs that indie projects can be successful without AAA graphics and huge marketing budgets.

So if you're interested to learn a bit about the creation and maintenance of an indie MMO hang in there and I will get this started very soon.