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World of Warcraft: A Severe case of Nostalgia

My old World of Warcraft experiences primarily on the server EU-Bloodscalp. Occasional stories from EU-Neptulon and EU-Deathwing. Stories from classic/vanilla, TBC & WotLK.

Author: Lorgarn


We're finally here, Redridge Mountains, located east of Elwynn Forest, northeast of Duskwood and south of the Burning Steppes. Its the first "contested" zone that we'll level in, although, horde players rarely visit Redridge besides the occasional pop-in to make some fuss. Like I explained in an earlier post, contested means that if you're playing on a PvP-server, you're not longer protected by zones being under Alliance control. In here PvP is fair-game and even though horde doesn't level here, its wise to be on the lookout. The zone itself is a pretty beautiful and sort of idyllic in a way, with flowing rivers, elms and elevations, still officially a part under Stormwind's protection yet still somewhat independent and self-maintained. The people of Redridge manage their own lives and business, they have their own little network and ecosystem in place. It's also a zone with many resources; it supplies Stormwind with lumber, crops and fish. Its people are happy and content, all in all its a much happier and contained situation which gives an amazing contrast to how Westfall is doing. They are pretty much complete opposites in that regard, which shows the player that it's not all chaos, destruction and misery.



Ordinarily, the first stop for a player venturing into Redridge for the first time would be Guard Parker. He stands watch at the 'Three Corners' in Redridge, the crossroads that runs west into Elwynn Forest, east to Lakeshire and south to Duskwood. He gives the player their first quest, leading them towards Lakeshire collecting a bouquet of flowers for his love-interest, Darcy. However, since I made a quick-stop into Lakeshire to grab the flightpath there when I was leveling in Elwynn Forest, I took a gryphon there instead of walking. So Dethorin wont be visiting Guard Parker just yet. No, we're out to hunt down Gnolls and Whelps pretty much immediately. Which again, like our previous adventures has shown us, can be a difficult task. This time around however it went pretty smoothly. Much thanks to the quest-reward from Westfall, [Edge of the People's Militia], a pretty decent two-handed sword which helped me cut-down my foes pretty easily without too much effort. As it often goes, time flew by, a couple of hours later I had gained a couple of levels and was well under way of finishing up in Redridge.



As I went to the Inn of Lakeshire to log-off for the evening I noticed another one of those sea of skeletons inside. Before I had a chance to react i was dead, there was an Orc rogue, around level 30 by the name of xRedditLordx-something or other. During my travels in both Elwynn and Westfall I had seen this name being mentioned and talked about several of times. Apparently he likes to stand there, hours upon hours, ganking unsuspecting low-level Alliance characters going in to log-off or completing quests. I personally didn't mind it, I cracked a little smile as I did the short corpse-run back to collect my corpse and log-off. I did notice though however how upset people were, and I remembered one of my personal traits. I've always been very calm and methodical, I rarely get upset when there is a slight conundrum or issue of sorts. The general chat was filled with people being apparently very angry at this Orc, ganking and killing them inside the Inn. I just shrugged at the very notion of being upset by something like this, but then I guess we're all different in that way. I know of a couple of people, some of them which I might mention sometime in a future post, to have extremely short temper. They can be very volatile and quick to anger, which can be fun and exciting in and of itself.



As I was there with my paladin, I couldn't help but to think back of the old times when I leveled my first paladin to 60. As I've mentioned many times before, I was Horde primarily, but I played so much back then that I basically had to create alts to have something to do in the game. I knew some friends playing Alliance on a PVP-RP server on occasion, it might've been 'The Venture Co' or something similar. I made my female human paladin there, which I remember naming Exclusive. It was a fun time, I played mostly alone, until a met a night-elf warrior also from Sweden, his name was Unno. We quickly became friends and he introduced me to his guild and some of his other friends. Suddenly I was on their ventrilo and we ran dungeons and battlegrounds together. I did this on my "off-time", when I didn't play on my Horde characters. For me to keep this up I had to play for many hours a day, when I came home from school till late at night. Rinse-repeat until I had a semester or summer-break from school, where I would stay inside and play +12 hours a day, everyday. Anyhow, back to Redridge.



Leveling a paladin in WoW classic/vanilla was always a pretty slow experience. Not only had it pretty avarage, sometimes sub-par damage output, it was also pretty easy and straight-forward. You had your 5 minutes buffs, either Blessing of Might for attackpower or Blessing of Wisdom for increased mana regeneration. You had your 'Seal' of choice, a 30 second long buff that either empowered or altereted your auto-attack and judgement in some way. Lastly you had your judgement, which released the seal upon your target with different effects depending on which seal you had activated at the time. So the rotation was pretty simple, essentially you only had your auto-attack to rely on. You didn't have a 'Mortal Strike', a 'Sinister Strike' or a 'Stormstrike'. Your entire rotation is based around your auto-attack, which is to most of the other classes, less of an importance or focus. For some reason I always liked this with paladins, I could focus on keeping myself and my party alive instead. I love the ability to be a damage-dealing supportclass, someone who can save a dire situation with heals, protection bubbles, stuns, etc. The paladin was a great class with fantastic buffs and supportabilities, quite strong in one-versus-one combat too. I've always found leveling a paladin to be quite soothing, almost meditation-like, slow, calm yet exciting combat. I could grind with my paladin for ages it felt like, which is something I realized again here in Redridge. As I was finishing up most of my quests, I was level 16 and I didn't really have anymore quests to complete. I wasn't comfortable in joining a group for Deadmines yet either, I wanted to be at least level 18 for that. So I went to the most crowded Gnoll-camp and I started hacking away till I was level 18. 

Now, we're done with Redridge for now and in my next post I'm going to talk about how I managed to land a spot as a healer for Deadmines - As retribution. Thank you for reading, as always, YOU are awesome.