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Age of Conan, for me, it has lost it

To review my experiences with Age of Conan and explain why I feel the game has lost it and why I am sadly moving on.

Author: LaSenorita

Age of Conan, for me, it has lost it

Posted by LaSenorita Monday December 8 2008 at 7:19PM
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Well, Age of Conan.... There was a game I followed for years.

 

 

 

A game I was lucky enough to get on the 1st Tech test. I tested the game each Sunday and downloaded new stuff each time. I spend hours and hours trying to get the buggy buggy alfa running on my PC and I was successful most of the time. But this was hard work. This was a game I dedicated more time to then any game in years.

 

I was then invited into the closed and then open betas. Where I, among many many loyal fans, dedicated many hours to logging bugs, exploits, crashed, etc. Personally I logged well over 300 bugs during the various test phases and I am quite sure that many more people logged simular numbers or many more.

The game went life and I went in whole heartedly. Doing more testing, reporting more bugs. Helping more players and helping friends. Levelling and enjoying the games despite its many many bugs. Many of them prevented a lot of people from playing the game. The start of AoC was a ruff time, a time where many people crashed constantly, fell through maps, quests more often failed than not and many more problems. All these things were something that many people, including myself, were willing to look over as we felt that there was so much potential in the game.

Personally I spend a lot of time online, levelling up, helping top build up the current guild only to have everything fall apart. So we started again, I brought one of the smallest guilds up to the point where it was a force to be believed with by every other guild on the server. Building up a city again and a Battlekeep. Crafting and spending countless hours gathering resources for others or the city. Spending more countless hours helping lower level players understand game mechanics and helping them level. Gathering items, cash and so on for them, the guild and myself.


And why? I know that I was not alone in my commitment to the game, the community and my Guild. There were and still are many other people currently in game that are doing the same as we speak. But the truth is that the game is just lacking.

When you buy the game the first time and you play through the start, now (because it was not so for many many months), Tortage is very polished and looks well. Its engaging and makes you want to gen involved. The story line is nice and there are many things to do. While admittedly the areas are not huge but they are big enough that if you play a combination of day and night missions you will be very entertained. The draw back of this is that this is something that is compulsory for all your new characters regardless of how many times you have been though it. While its a nice touch that the destiny quest for each class is different and you get to enjoy some variety it does not take away from the felling of having your teeth pulled each time you start a new character. Especially when you have many level 80's and you have completed Tortage 8 or 10 times (and as a tester... I completed it maybe 20-30 times).

So you leave and you move on after level 20. There are many things to do and you should not run out of things to do until you reach level 30 or so where there is a small gap in Conall valley and without a good group you may have to move to another region. Or if you started else where you may have to move over to Conall Valley. The problem with that is that it slows down your progress as you are completing missions not intended for you any more and the exp just comes in very slowly.

Anyways, so you move on. Now you should be ok until you are level 50 or so. Well, now a new area has been introduced to cover that gap so things are actually ok then.

So ones moves forward again and you move from area to area leveling and so so on. Until you reach your early to mid 70's (depending on your level). This is where things get difficult. Without a group its now becoming increasingly hard to level and eventually it will be nion impossible to do any missions solo and the ones that you can do just dont yeld enough experience.
The issue I have with this part of tha game that if you play at off peak hours or, like now, there are server population problems levelling up becomes this huge chore that will drain the life and enthusiasm from you.
But lets move on to level 80. Where is where things grind to a halt. You can no longer do anything alone. Anywhere, any time... nothing worth doing can be done alone. (expect crafting)
You are now restricted to groups only. And even at that this is of limited use. The reality is that you need good items. So the best play is Epic Keshatta. So you spend weeks and weeks grinding to get the right equipment there. Now what? Well there are a handful of dungeons that you can do in small groups but other wise its all Raid activities now or PvP Games.
THERE IS NOTHING ELSE.

 

Here, right here, is where Age of Conan fails.

 

All the ranting above about what I got up to is what you will find most committed players to the game did. They got involved in the guild, other players, maybe an alt or 2 but there is only so long this can go on for.

 


After over 6 months of playing the game I am leaving the game. And the reason is because I cannot see anything being introduced within the next 6 months that will solve these issues.

Massive PvP is being worked on but, apart from the fact that this should have been done in beta, there is not enough of a population to make Massive PvP battles interesting.

At the moment the server merges are being worked on and I see nothing else being done until after January. Then I assume that they will add a few fixes and so on but the main areas and activities to be added are still under development and no where near completion. While I hoped this would not happen to me I find myself playing n00b chars PvPing in Tortage and doing nothing else. Why? Because there is nothing else. When you leave you cant find anyone else.


I had high hopes for this game and they have all been dashed. I will move on and place my hopes and dreams (:D) in another MMO. What will you do?

 

Paragus1 writes:

I can't believe you stuck around this long honestly.  Funcom under the leadership of Gaute for those first few months systematically pissed in the face of almost every one of their customers.  The problem is that so many people are gone that even if they made it into AAA material, there wouldn't be enough people left to make it worth it.

I saw, reported, and wrote articles about seeing the raid content being exploited first hand, and those responsible were never issued any punishement.  Instead they punished a guy who jumped on a wagon to avoid a guard, while the other GM was cybering with a player and being extorted for money.   It was just horribly mismanaged.

Mon Dec 08 2008 9:24PM Report
pasarmalam writes:

I feel you bro just check the game out in 6 months ..Im still in AOC damn ..well things arent going fine but it will eventually ,but how long that will take we will never know..besides I  got no other game to play so Im waiting for Darkfall or something better.

 

Mon Dec 08 2008 10:49PM Report
xbellx777 writes:

good post you stuck with the game through the really rough times and the not so rough times so what your saying is legitamit.  the game was fun as you were leveling up but i got more and more bored as i got a higher level rather than the other way around.  maybe its just me, but good post you didnt rant about how you feel and you made a articulate post, thumbs up op

Tue Dec 09 2008 1:03AM Report
artijoke writes:

I just tried getting back into it and hit the exact same problems. Everything outside of tortage regardless of your server is a barren wasteland.

Combat is fun, grouping is fun, raiding is fun... but it's hard to get groups, the appeal of combat wears of and is sometimes a chore and raids are repetitive and not as rewarding as you'd think.

6/10

could be a 9.5/10 if they WEREN'T ALL FRICKIN MORONS

Tue Dec 09 2008 1:53AM Report
craynlon writes:

good post but i dont follow your conclusion

if a game entertains you for 6month and then you feel you have seen all imho it has not failed.

it may fail to milk you like other games where you have to do the same raiding or grinding repeatedly at max level to get the feel of achievement when purple gloves drop or when the leveling is so hard in games like lineage that you grind spawning mobs 6month (or bot) to get a level.

i enoyed my 4month stay in aoc more then 4month in l2 or wow and ill go back to it when new content comes in. im actually glad i dont have to pay funcom the inbetween time they need to develope this new content.

so if they failed they failed mostly themselves

Tue Dec 09 2008 2:12AM Report
sickdoll writes:

I left mid 50s when I saw no content in the future.

Tue Dec 09 2008 2:35AM Report
Gunnyjoe writes:

You guys want some cheese with all that whine?

Tue Dec 09 2008 9:43AM Report
Nickwisni writes:

Great post

Tue Dec 09 2008 10:08AM Report
strangism writes:

you want some french fries with that whamburger?

Tue Dec 09 2008 11:01AM Report
LaSenorita writes:

Hi craynlon,

=================
good post but i dont follow your conclusion

if a game entertains you for 6month and then you feel you have seen all imho it has not failed.
=================

In truth its not that the game entertained me for 6 months, its more like it entertained me for 3 months, and the rest of the time I spend my time immersing myself in all aspects of the game. I also started off on a PvE server and I have spent the last 2 months now on another PvP server creating other chars and PvPing. But in truth most people seem to be doing what I am doing, start a n00b and basically PvP in Tortage. IMHO, if a game boils down to a large portion of the population doing that... well its time to move on.

Hence I am moving on.

I have been also looking around and there does not really seem to be much around really. A few games that have mild interest like The Chronicles of Spellborn, Stargate Worlds and a few more. But there is one game which I feel has a good but of potential, Darkfall. I do think that though if this one fails me also I’ll end up back playing Eve Online, brilliant game and I have no idea why I ever left lol
 

Tue Dec 09 2008 11:19AM Report
craynlon writes:

 i agree with you that aoc somehow neglected the whole endgame topic. for me it raised the bar on what i expect from graphics, storytelling and fun in combat tough so im not sad about the time i spend in conan. 

i also look forwared testing darkfall even tough i pity the devs to be in a position that every hardcore player seems to see darkfall as the  new messia after aoc, after war...

actually i believe i had a very darkfall like game in lineage 2 alreaddy but well see how things turn out for them. i also envy the ppl playing eve but scifi isnt my thing so im kind of hoping for spellborne slowly growing into an fatasy eve over the years.

market wise i still dont see a game on the horizont that has both, great storytelling/quests plus open world, never ending sandbox play, complex economics and balanced pvp for everyone.

i see story telling games like aoc that keep you entertained only so far with all the drawbacks that come from people coming and going and sandbox games with less story but better persistant community.

sadly only wow seem to b able to please both crowds somehow

Tue Dec 09 2008 1:25PM Report
theguru22 writes:

No offence, but you are in dire need of an editor sir...

Tue Dec 09 2008 1:26PM Report
Scot writes:

So the message for anyone buying the game is you will get a good 6 months out of it, not these days when players seem to buy a MMO, play it for a month and go. :)

Tue Dec 09 2008 2:53PM Report
arkady09 writes:

I left in August, when it became crystal clear that funcom was a scam.

Tue Dec 09 2008 6:28PM Report
theguru22 writes:

Quote = "Craynlon"

market wise i still dont see a game on the horizont that has both, great storytelling/quests plus open world, never ending sandbox play, complex economics and balanced pvp for everyone.

Great storytelling/quests and neverending sandbox play are completely incongruous and could never be in the same game together. Either the player makes the story, or the game developers do. Even if they did happen to ocupy the same bit of cyberspace you may as well have two entirely sepparate games, one with a storyline and one player driven, because playing one is going to feel completely different from playing the other. Besides, MMORPGs should not bother trying to make a linear storyline to follow because single player games will always do it better, and it defeats the entire purpose of a MMORPG which is to play with thousands of other people simultaneously all of which have different ideas about how the game should be played.

Wed Dec 10 2008 3:56AM Report
Ionium writes:

"The start of AoC was a ruff time, a time where many people crashed constantly, fell through maps, quests more often failed than not and many more problems. All these things were something that many people, including myself, were willing to look over as we felt that there was so much potential in the game."
 

Aye that was my experience and like many others I got sick of paying for "BETA" when it wasn't in BETA. After 3-4months of playing Ranger still hadn't been fixed and abilities still didn't work as intended and this is with the 2 patches a week going on...

"You are now restricted to groups only. And even at that this is of limited use. The reality is that you need good items. So the best play is Epic Keshatta. So you spend weeks and weeks grinding to get the right equipment there. Now what? Well there are a handful of dungeons that you can do in small groups but other wise its all Raid activities now or PvP Games.
THERE IS NOTHING ELSE."

Which is why I quit WoW,Potbs,DDO and LII when end game becomes nothing but PVP and Raiding I tend to fall asleep on my big comfy chair! I remember 6hr raids in DDO yawnnnnnnnnnnnnnn.... Something you want to  do once in a lifetime but not every other night!

Thu Dec 11 2008 10:27PM Report

MMORPG.com writes:
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