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The Broken R0m

The testimony,angry rantings, and randomness of a hardcore gamer, geek, nerd, and dork. And taking over the world, too.

Author: JKnight1

Oh no! The Graphics! They are Dated!

Posted by JKnight1 Friday September 5 2008 at 5:09PM
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Alright, i've seen enough of it these past few days. Especially since the release of the 17 minute, in-game trailer for Darkfall. It scares me, that my generation's only concern is how shiny a game is. They want all the pixel shaders, all the lighting effects, the realistic particle effects, moving shadows, wavy grass and trees, they even desire to see the very pores on their characters skin.

When did gaming go so far as to say gmeplay, content, innovation, and uniqueness is no longer important? When did they decide that the only thing we, as gamers, wish to see, is shininess? THEY didn't. It's us gamers that are pushing for graphics so intense, so awe inspiring, that everything else takes a back burner. They wanna give us content, gameplay, and graphics, NOT just one of those three.

What I saw for Darkfall amazed me. A game that actually gives you something to do, gives you full control, doesn't constrain you to a set path.  It is giving us huge amounts of content and gameplay. I mean come on, fleet battles, castle sieges, hovercraft siege weapons, fps style combat, skill based system. It's so open ended for us, who could ask for more?

The graphics are great for what they have been doing. And honestly they look better than some games i've played, such as WoW. It's graphics are sub par at best. Cartoony, cliched and dated. Yet they have over six million subscribers. Then you look at AoC, it's graphics are amazing, but it has failed in the departments of gameplay, content, and stability.

Graphics are enhancements to the game, not the game itself. I play games for the gameplay, the content, and the fun. I don't spend my hard earned 50 bucks to ogle skin pores while running through a monotonous, cliched, and predictable story that offers little in gameplay or content.

There are three games that graphic wise aren't award winning or awe inspiring, but they were the best damn gaming experiances I EVER had, and they are:

Baldur's Gate - Content, Storytelling, Replayability, Gameplay

Fallout 1 & 2 - Storytelling, Gameplay, Replayability, Content

X-COM UFO Defense - Gameplay, Replayability, Innovative

None of those games had graphics as a prioity. None of them needed graphics to make the game awesome. The games themselves were awesome. Period. You gamers my age, which is 22, and younger, need to get your priorities straight. Graphics don't make the game, it's what the game let's us do, what it provides, that truly makes a game worth playing.

I'll be playing Darkfall when it's released. It has everything I want, and nothing I don't need.


Truly Unique, Totally Doable, Never Touched

Posted by JKnight1 Thursday September 4 2008 at 5:39PM
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Heya guys, yeah, last time I spoke it was in March. Went on a long hiatus playing games and went on a tour of the USA and Canada with my grandmother. Finally back home. Longest trip of my life. But, it did allow me to think. And I did a lot of thinking. Mainly about MMO ideas that are never touched, that would be very unique, and that could so be done, and loved by many. Here is my list of ideas I compiled during my trip.


The MMO's Never Touched

1: Wild West/Cowboys-Native Americans

     Take the Wild West of the US during the 1800's, mix in a tad bit of steamwork tech, faith based classes, and the ability to explore/settle/start new towns, find gold, set up trade with natives, rob banks, horse rustling, become a train baron, run trading companies, join the US Military, set up forts, fight for territory with other nations.

2: Steampunk/Alchemy

Create automotons, build steampowered flying contraptions, create new formulas, discover transmutation of lead to gold, discover new forms of explosives, create new fuel types, invent new machines, parts, and tools. Play as human or automoton.

3: WWIII/Future

Set in the future, fight for the three sides. Similar to Command and Conquer 3: Tiberium Wars. Sonic technology, harvest new fuel types, fight over contested territories and resources, design and invent new weapons, vehicles, and technology.

4: Modern Day Earth/Alien Invasion

Play as either human, or one of three alien races, one allied, two uncaring, and one bent on total subjugation and domination of the living. Set in modern day, preform autopsies on alien corpses, research alien tech to fight the invasion, design new weapons and aircraft to fight for earth, create organisations, taskforces, and alliances with other factions and races, join the enemy for power, control, and a chance to rule portions of the Earth.

5: Evolution/Creation

Discover the wonders of genetics, mutations, and adaptations. Play as a human in the future, utilizing DNA to evolve and mutate to adapt to their environment. Travel to distant planets full of alien life, mutagenic substances, and alien technology. Create factions based on faith, science, the furthering of the human race, or the preservation of humanity as it is today.


This is by no means all of them, but some have been done in some form or another. Some examples are Cyberpunk, Vampire/Lycan/Undead, Cops Vs. Robbers, Spy Vs. Mercs, and a few others.

Now, i'd like to see others give me some ideas they may have had. My criteria were rather simple.

1: Avoid Fantasy/Elves/Magic/Dwarves

2: Original for an MMO, Never done mainstream.

3: P2P, NO Item Malls

4: Unique Gameplay, Innovative Ideas

5: Fun Factor, Market Size


Now, have at it!