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Hrothmund's random ramblings.

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Author: Hrothmund

WoW is not what it used to be. Does this mean there will be a decline? (Rant warning!)

Posted by Hrothmund Monday April 14 2008 at 2:14PM
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Whatever your personal opinion is regarding the current state of the game, one thing can not be discounted, 'welfare' epics are are now a reality. It is extremely easy to gather a set of high-quality PvE gear now, making SSC and TK walk-throughs for 'casual' raiding guilds that didn't have the time to farm appropriate gear or to master the encounters before 2.4. I'm not too worried, as I am in what is considered a high-end raiding guild. Illidan has been on farm status for a few months now and we've made nice progress in the Plateau, so I guess this does not affect me or my guild at all? Wrong, wrong wrong!

Blizzard opted once again to simplify and tone down the difficulty of PvE content to accomodate not only the casual player, but also the masses of people MMO vets refer to as nubs, tards, ninjas and various other not very endearing terms. There has been a history of decision making on Blizzard's part to cater to these buffoons. I think it all started in pre TBC, when the gold-buyin PvP 1337 kids were enraged by the fact that AQ 40 and Naxxramas geared PvP 'nubs' were indeed making bloody pulp of them and their inferior gear. I mean come on! These kids AFKed for hours on end in battlegrounds to get their blue PvP set and then out of the blue came these PvE scumbags who had the audacity to outgear them? Or, uhm, wait a minute? Naxx was hard, harder than any instance in TBC in my opinion. AQ 40 was no walk in the park either. I think the PvE crew more than deserved their newfound status as the best geared PvP players in the game for enduring countless wipes in that foul floating rat-trap and rotten sandbox. The masses disagreed. A huge wave of whine threads emerged on the Blizzard forums, and like always, Blizzard listened to the 'casual' player.

From the very beginning of TBC, it was apparent that you needed a seperate set of gear for PvP and PvE if you wanted your character to be a viable participant. This I agree with. Infact, arena season 1 was one of the best PvP periods for the game since US closed beta. I was enjoying myself, PvP was meaningful again. Everyone could get started with PvP and become a household name, no matter their guild or level of PvE knowledge. The situation is quite similar at the moment and I truly enjoy arena. Blizzard has done a good job of making PvP a means for casual players to make their mark as reputable players. This is the way PvP should be done in my opinion, make it relatively easy for everyone to step up and develop their character to the point where they ahve a shot at beating the best of the best in their battlegroup, if only their skills allow it. Well done Blizzard!

Why am I complaining then, if everything is fine on the PvP front? Well obviously because of PvE issues. I've been sorely disappointed with the difficulty of the 25-man raid dungeons. Most encounters in Naxxramas and AQ 40 were much harder than even the end raid bosses in TBC, and on top of the individual skills needed, you also had to organize 40 people to coordinate instead of just 25. Vashj was easy enough before she was nerfed for a reason I can't comprehend. (I acknowledge the entry level raid instance pre TBC was a cakewalk as well, you could pretty much take a random zerg pug into MC and clear it.) The fact is, after Naxxramas only late Hyjal started getting interesting and this was and still is a real buzzkill for me and is slowly but surely distancing me from the game. Progression in TBC is much faster since you only need to get 25 quality raiders instead of 40 to log on. Look at the speed at which Nihilum cleared Illidan! That pretty much should be enough for some alarm bells to start ringing at Blizzard HQ. Come on guys, you are making the game too easy!

Having stated the above, many might label me as an elitist bastard, which I self-admittedly am, so no need for the gratuitous flames. However, I haven't even made my point yet. Since the 25 man instances are already easy enough, what do you think will happen when 'team welfare epic' starts raiding Hyjal and BT? I can tell you, there will be whining and likely more nerfs by Blizzard. This happened already with TK and SSC, so I don't think a BT and MH nerf is far away. Oh the joy of those farming runs! In my experience, as instances have been nerfed, our farming runs have become worse and worse. People log on with their alts and people like myself can get wasted on raids 'since its easier'. Actually, no need for sarcasm here, I actually enjoy those drunken brawls!

Now to sum up my disorganized and angry little write-up. What do I want? I want an other Naxx! I want an instance where you truly have to think up creative strategies, a place that Nihilum or Curse don't clear in two weeks! A place that has bottlenecks which aren't based on a world event or collaborative effort, but on the difficulty of the encounter itself! I was really liking the direction Blizzard was taking the PvE experience pre TBC but now, with every new instance I just prepare to get more disappointed and farm away the epics.