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Hamilton-WDS: Force of Arms Dev Blog

Personal Developer Blog for Force of Arms. Per Vis Nos Planto Nostrum Forensis - Through Force We Make Our Legacy

Author: Hamilton-NEO

Doing the Impossible

Posted by Hamilton-NEO Wednesday September 19 2007 at 4:15PM
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I would have made an entry about finding the Niche Market, but right now, my team has been tasked with a tough assignment that needs to be done by the end of the week.

Wish I could talk about this openly, but won't be able to until the month of November.  Which I'll title an entry appropriately as, "Being a Pup in a Big Dogs World."

Some readers may be thinking, because I would, that with talk of delays and being busy, this good advice of a blog will soon come to end with no further updates.  Truthfully that happens, as proven on this website and other places.  I have several reasons for keeping this blog active; one of which is to gain some recognition (isn't that the purpose of open blogging?).  And should I not keep active with this, well, then I doubt many of you readers will want to look at my title that is at work.

"If you don't keep up with you blog, then why would I expect you to stay active on your title's forums?" Is the question I think would be brought up.  And so I will keep blogging away, even if the entries are not helpful as with this one.

What I will say for this entry is this, sometimes your team is going to be asked to do or presented with a very tough, if not impossible assignment due to a number of factors: such as the time, budget, and people.  Never think that such an assignment is impossible; but rather an opportunity with a higher level of difficulty. 

Hey we're gamers here, and we do like to play on harder difficulty levels; so apply the same thought when leading a team and developing an MMO.

"We have done the impossible, and that makes us mighty." Mal from Firefly