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Airing out what feels right!

A blog for me to express the way I FEEL towards the world of gaming and MMOs.

Author: DerekGordon

Bower's Inside Story, Scribblenaughts, Batman: AA

Posted by DerekGordon Wednesday September 16 2009 at 1:15AM
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Now for some non-mmo talk.

I really don't have much to say in this blog. I just feel like writing and I haven't blogged in a while.

Bower's Inside Story (BIS) and Scribblenaughts (SN).

I picked up both of these titles today. BIS is a game I have been waiting for a long time. I haven't had the chance to start it just yet. It will probably be Thursday before I get a good start on it, but I can't wait. The game has looked so good and I have loved every Mario RPG. Super Mario RPG (SNES) is my favorite game of all time right next to Zelda: Link to the Past. I am typically not the gamer that beats a game more than once. I am normally the type of gamer that has more games on a shelf than I will ever beat. This means I typically just play through a game once and that's it. Sometimes I will play enough to do all the side stuff, but I don't 100 percent complete games. Super Mario RPG and Zelda are two games I play about once a year to beat. I can't get enough of them.

Anyways, Scribblenaughts completely caught me off guard. It was not on my radar at all until about three weeks ago and it is AWESOME!!!! I have never spent so much time at the title screen! All the different layouts and whatnot. After about an hour and unlocking all the title screens, I finally started the game. Once again caught off guard by how good it is! I have a feeling it is going to get old really quick though. Once the newest wears off, I will probably be bored with it. It is worth giving a shot at least. If anyone is thinking about getting it, maybe wait a few weeks for a used copy or gamefly it. I am glad with my purchase, but will probably trade it in before the value drops below 10 bucks.

Lastly, I beat Batman: AA about an hour ago. I will have to say I was very disappointment with Joker's fight. I am not going to spoil too much for those of you that haven't played it or made it that far. I will say that the game is pretty tough at times and very fun, but I never had any difficult times with boss battles. It was always the mob of thugs that would end up giving me problems or the titans. Every boss battle was either a one or two try deal. Once the pattern was down the first time, it was a done deal. I have to say that I very much enjoyed the game, but I will not be going through and doing the side stuff. I am stoping at my 65 percent and not even doing the challenge mode. I am sure they are just as fun and I wanna play as Joker since I own a ps3, but I have two DS games and a crap load of other stuff.

Well this is my little rant about these games,


RMT vs Monthly Fee

Posted by DerekGordon Sunday August 23 2009 at 2:03AM
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This has been a huge debate on the forums here lately. I am going to assume a lot of it has come from Champions using both, but there are a lot of popular RMT games we have been showing ads and running contests for. Fiesta Online has seen a gain in consumers due to ads here and other games as well.

I personally have a lot of problems with the RMT model. On paper, this is an awesome idea. You let people play your game for free, but you make them pay for in-game items to support profit vs cost. It is a business model that is working out very well for a lot of companies. My first experiences with this model was Gunbound YEARS ago. I will admit that I spent quite a bit of money on that RMT MMO without knowing what I was doing at the time.

With my experiences of both, I have seen the best and worst come out of each experience. I personally have a hard time listening to someone say that RMT is healthy for ANY game. My reason is very simple. You are required to "BUY" the best gear in the game. I know this isn't true for all, but for most it is. The end game of these FREE mmos is sololy based on who has the most "REAL" money. Skills almost become useless. Someone can buy their way out. The only time skills come into play is when two players both spent uber amounts of money on their characters.

This is where the business model fails for me. I don't mind paying 15 dollars month for a video game. I completely understand and agree with where the money is going PLUS everyone gets a fair advantage for the most part. The RMT model is a completely different story.

I realize that some of my points are not true with ALL of these types of games, but they are for most. Free MMOs are always going to be supported because they are FREE. You can't beat that. I personally have very little interest in them. I did enjoy Fiesta for a short time. They are nice to have when you are burned out on your current MMOs, but I could never see myself getting to the end game of any of these types of games.

Champions Online. My Nickels and Dimes Worth

Posted by DerekGordon Thursday August 20 2009 at 1:47AM
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I have been in closed beta, which has now turned into open beta. I WANT to like this game simply because it is something fresh and new. When I first started out, I was like holy crap this is a COX rip. The fact of the matter is that it is NOT. Even though the character creation and tutioral may be very similar, these two games are VERY different in gameplay.

I will say the graphics and layout are VERY similar between the two and you can easily feel like you are playing either or from screenshots. Even leveling up is very similar, but the game play is completely different!

Champions Online offers A LOT more content from the very beginning and the upgrades are very different. With COX, you get those enhancements that combine together and slot into your powers. You don't have anything like that with Champions. Champions offer "enhancements," but they are in the form of gear instead of sloting into powers from what I have seen so far. It is more point based power ups, instead of sloting powers with upgrades if that makes sense.

There is crafting in the game, but it is a lot different from Cox. It actually has meaning besides sloting at skill.

One thing that I like about Champions is A TON of skills are available right after level 2/3. You can make your first skill upgrade flight/super speed, ect. All that cool stuff. You don't have to wait until later in the game. COX may have changed that since I played back in 2005, but I don't know.

If anyone is previous COX or even current COX player, I highly suggest giving this game a shot. It could truly surprise you. Cryptic has some good stuff to offer.

The 200 dollar lifetime sub is tempting, but I still sticking with Aion. Aion is my next main game for sure. If it doesn't work out, there is a good chance I could pick up Champions.

We will see how things go.

Current Push Back Titles = Reveune Boost? Maybe?

Posted by DerekGordon Sunday August 16 2009 at 12:46AM
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Activision has got the title of the year on deck with Modern Warfare 2. I can't think of a single title recently that has been this hyped and looked forward to, since Halo 3 and like Halo 3 we are going to see 3 editions of this title sold. The regular, the harden, and the prestigue editions.

Now there is one BIG difference between the two titles. Halo was a sept release and MW2 is in nov. At first you think, ok? Your point? Well the point is this is JUST before christmas. We are talking about 45 days roughly. So normally that would mean 6 huge titles all in the same day (like last year during Assassin's creed launch.) The problem is MW2 is TOO BIG. It has made A LOT of publishers push back AAA titles into Q1 of 10. Even Activision themselves have pushed back some other titles to avoid clashing with MW2.

The problem in the past is Nov is ALWAYS a huge release month. Two years ago I picked up 11 NEW RELEASE games in that one month alone and roughly 5 last year. The hardcore are trained to save ALL year for this one month, yet most people don't. Most people will pick up one or two they think best and maybe pick up the others later on down the road, probably a used copy or something cheap like that.

Q1 is always known for a very dry quarter. Fresh off christmas, publishers have very little to push and Q2 is too close to Q3 for any BIG releases. Due to the hype around MW2, we are seeing A LARGE list of AAA titles pushed into Q1 and possibly Q2.



Guys, I am so very pumped for gaming next year and MW2 has A LOT to be thanked for. The hype around this title has secured a handful of AAA titles ALL year round for 2010. We won't have to sit around half a year waiting for closer to christmas time. We can expect multiple AAA titles every quarter of next year. This is going to draw HUGE sales for multiple retailers across the nation and possibly increase time frames to put items on sale.

Anyone agree with me on this?

I am hyped up for Aion!

Posted by DerekGordon Tuesday August 11 2009 at 4:30PM
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I have been waiting for a new MMO for a LONG TIME now.

A few years back, I quit WoW from being burned out. I had tried to make a few comebacks, but it just didn't work out. There is way too much about the game that has changed for me to want to come back. I look at the game now and there is NO possible way I could return to World of Warcraft. It is as bad as the current state of SWG. It has just CHANGED way to much.

I can't blame Blizzard though. The changes they make are from a business stand point. MMOs ARE NOT like your average video games. MMOs are created with the soul purpose to make money on a monthly basis. If you don't change things, the world gets stale and people cancel their accounts out of boredom.

There are times when we think OMG I CAN'T BELIEVE THEY WOULD DO THIS OH NOES1111, but the fact of the matter is these companies have to. I don't agree with all the changes that WoW has made over the years, but without changes people will leave for something else. They make these changes to keep the game looking fresh and new.

Why does SWG still have a decent pop? Because people playing now may not have played when I started at launch? They don't know about the changes and the current state of the game is fun for them.

The same situation is going on with WoW.

Now with that said, I am really looking forward to Aion. I have always been a fan of NcSoft and really enjoyed their games. I loved COX, Lineage, GWs, ect. I even played AA for a short time before it was dropped. Since WoW, there really hasn't been any MMO to hold my attention for long. I have been in and out of PLENTY of games. Most of them haven't lasted longer than a 30 day trial before I was done with it. Some barely lasted two weeks.

Eve held my attention for the longest, but idk. It is such a hard game to get started in. So I have been playing Aion when the chances have arrived and I am really enjoying it so far. This is the first time in a long time that I have felt so good about an MMO coming along.

I am really looking forward to playing this game and I hope it turns out as good as I think it will.

Just a little over a month away with beta weekends still coming up! I am going to be ready for launch! It will be a blast for sure! I just hope it holds my attention longer than the first month!