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MMO WK

Behind this mysterious title I'm hiding some hard work that might be published someday ;) The purpose of this blog is to share thoughts with you who love/hate MMO.

Author: Deewe

Time for an experience ON/OFF toggle?

Posted by Deewe Wednesday October 8 2008 at 3:56PM
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I have been toying with this concept for some time now.

For now in level based MMOs, 99% of them, players are obliged to follow the designer(s) where they want them to be.

You can't keep playing in the same zone, dungeon or battleground and feel challenged. Either you'll be overkill or worse turned into a chicken!

I think it would be interesting to be able to have characters sitting at certain levels for the following reasons:

  1. You can keep playing in the area you like
  2. Multiple alts at multiple level means you'll always have a character at the needed level to help/group with your friends
  3. You can enjoy new, lower, content without re-grinding a new character
  4. It can help socialization and RP.

I know most of the persons opposed to this argue about exploiting or griefing issues.

I agree some will have maxed characters with top end equipment and it could be an issue with PvP, much less with PvE. Well this is already the case without the toggle. The only difference is more people will have access to it so it might even create a better balance in the long term.