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BadSpock's Logical Conclusions.

My random thoughts about MMORPGs. A bit of critique, suggestion, debate, and insanity. Enjoy.

Author: BadSpock

I was right!

Posted by BadSpock Friday May 9 2008 at 9:51AM
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From a preview of Wrath of the Lich King, the new WoW expansion, from the folks over at TenTonHammer... All credit for the following article is of course theirs.

http://www.tentonhammer.com/node/32708

"At this point, Kaplan stopped and really focused his attention on the press attendees. “We’re making a fairly major change to our raiding game that I’m really excited to talk about,” Kaplan began. “We’re going to have a lot of raid instances in Wrath of the Lich King, but rather than have some of them 10 person and some 25 person, all of the raid instances will use our heroic dungeon technology to be 10 AND 25 person instances.”

”In the Burning Crusade,” Kaplan continued, “Karazhan was our most popular instance. It was the one players run the most each week, but we also had all this great 25 person content. We found that players wanted a full progression through 10 person and a full progression through 25 person content. It wasn’t a matter of one being hardcore and one being casual; it was more a matter of what sort of social constructs are players comfortable playing with, who they played with, and what size their guild was.”

“So what we’d rather have is a scenario where the player decides how many people they’re comfortable with – 10 or 25,” he added. “We want to provide content for these groups on all tiers, both accessible tiers to the super-skilled, hardcore end-game. The 10 and 25 man raids progress completely independently of each other.”

Taking a breath, Kaplan continued his explanation of their system. “One complaint we did receive in the Burning Crusade was that our 25 person raid community didn’t want to go through the 10 person content to get attuned to the 25 person content,” he said. “They felt that they were a 25 person raiding guild, why should they have to go through Karazhan? They just wanted to move on to the next content. With them in mind, the 10 and 25 tracks will be completely independent. We won’t ever force the 25 person raiding guilds to do the 10 person content or vice versa.”

“That said, we do feel that getting the 25 person raid together takes a lot more coordination and effort, and we want to preserve the eliteness of the 25 person raiding,” Kaplan explained. “In terms of rewards, the 25 person versions of our raid dungeons will drop not only better loot by almost an entire tier, but also more of it. If you’re willing to take on the effort of coordinating the extra people, it’s much more rewarding.”"


I just want to say.... I called it!

http://mmorpg.com/blogs/heerobya/032008/1302_Difficulty-Settings-for-Raiding
http://mmorpg.com/blogs/heerobya/022008/1184_Casual-raiding-Typo-or-truth

I wrote a blog post (or two) here at MMORPG.com about how they should split up the raiding into Normal and Heroic... to make the group size adjustable....

And now Blizzard is doing it. Are they spying on me? Are they reading my blog here at MMORPG.com?

Maybe I'm just that amazingly awesome where I can predict the future...  Or maybe I'm so smart that I figure out what Blizzard should do before they do! 

But most likely I just had a lucky guess. I'm sure I'm not the only one that has talked about this or mentioned it as a great idea for them. 

What do ya'll think? Blizzard is adding tons of new 5-person dungeons and all of them have normal and heroic modes, and now all the new raids have 10-person normal modes and 25-person Heroic modes. Will you be more into raiding because of this? Less? 

Or do AoC and WAR have you so hyped that you don't really care what WoW does anymore?