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Why do we fall into the same traps?

Author: Ataaka

RP: Another Viewpoint

Posted by Ataaka Tuesday July 20 2010 at 12:06AM
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to assume the attitudes, actions, and discourse of (another), esp. in a make-believe situation in an effort to understand a differing point of view or social interaction: Management trainees were given a chance to role-play labor negotiators.

Hmmm... The definition of RP'ing is watered-down. Any RP'er can tell you that just by merely entering a virtual world (visual or not) a person is performing a very basic level of roleplaying. People tend to do anything to insist they are not RP'ers when in fact they are... but not very good at it.

Everyone has told some form of a tall tale (a lie of some sort). Lets not get side-tracked by words, but let us assume that RP'ing is what is defined as 'make-believe'. So, in that small but convincing moment of your life, you told a tale so convincing that someone actually believed it. Imagine if you slowed down that tale, added some depth, background and a setting worth dying for... Wouldn't your tale begin to come alive?

Roleplaying begins when you enter a virtual world. It grows as you take action within that world. Whether you stand by a lamp post and /yell "Spare Change Please!" or open your inventory to sort your belongings, these are the foundations for expanding your play.

As I said, everyone roleplays. Some use eloquent speach, others show courtesies. RP'ers don't care who is about, they are determined to continue to build upon a tale that they weave. One guy entered am RP World, ran around town /yelling "You guys suck!", "LOL", "HEY WHERE IS THAT BLACKSMITH DUDE?"...He was quickly dismissed as the village idiot.

One gamer entered an RP World and quickly levelled to the cap. He complained and cursed that there was no content or anyone to share it. Three months later, a Guild of RP'ers found him face down on the 3rd level of a remote dungeon. One person looked at the other and /say, "Tsk, Tsk... ", he *covered the body with a nearby blanket*, "when will they learn?"

As one gamer stated, "These days, roleplaying is what you make it." I agree.

The Perfect Answer

Posted by Ataaka Monday January 25 2010 at 5:28AM
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Ah-h-h, it's good to see you again. It's been a long time, since I've had time to chat with you, life has a way of pointing us in the direction it needs. And so, I sit here wondering what I can say to you. Like me, you have some free time and would rather make something good with it. I have the perfect answer for you.

Never give up! "Good, Better, Best. Never let it rest, until your Good is Better, and your Better is Best"



The Neverending Quest

Posted by Ataaka Friday November 14 2008 at 11:59AM
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Finding a place to hang your gaming hat is the most difficult and neverending quest you'll ever have to do. We all want something, and sometimes we don't want the same things. That is more reason to keep searching, but searching doesn't fulfill anything other than exploration.

Developers hype their product (MMORPG), by any means necesssary, and they should. Companies are paid large amounts of money to hype these products. Advertising is a big part of the economy. The advantage lies in the hands of the developers. They realize that more people are looking for the perfect game, than those who are subscribing to any particluar game.

Information is king, but nothing beats experience. In order to draw your own conclusion about any product being hyped, you'll need to trial it or buy it. Like me, this will set you clearly down the path of the neverending quest.

I am tired of continuously chipping away at my ideal game. It is a costly adventure that leaves me empty in both my pocket and hope. While some of us are riding around the internet, hoping to discover a highly satisfying MMOG, others are making progress in the world that has the least amount of hate.

What do we do with all this time? For me, I jump back on the road that leads to the end of the neverending quest.

I have learned to ignore the hype and save a few dollars for upgrading my computers <wink>.