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Physics Engine Dev Diary

Posted by Michael Bitton on Dec 09, 2009  | Comments

Physics Engine Dev Diary -

Part two of Black Prophecy's technical-focused dev diary series featuring Technical Director Cyrus Preuss is now available. This latest entry to the series describes, in detail, the nuts and bolts of the game's physics engine.

Most of it goes over my head, but those of you who are curious about physics programming should find the full entry quite a good read!

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB