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NetDevil
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 04/11/06)  | Pub:NCSoft
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

Recon: Loot

Posted by Jon Wood on Sep 15, 2005  | Comments

Recon: Loot - MMORPG.com

The developers over at Auto Assault have added to the "Recon" section of their website. This time, they're talking about that one shining thing that many gamers are always on the lookout for: LOOT! 

Often in the Central Wastelands the best way to obtain necessities is to acquire them by force. Because resources are so scarce, drivers must exploit whatever they can find – salvaged materials, people, even garbage. These resources can be the goal of a dangerous mission, the remains of a destroyed opponent, or even a stolen item. Once acquired, this “loot” can be safely stored in storage lockers or sold in cities through a variety of vendors – and those trained in the crafting process can choose to refine them into better materials, as well as use them to build unique pieces of equipment. Many enemies in the wastelands also happen to carry hard currency or an equivalent, making their demise all the more profitable.

Unfortunately, most of the enemies and contaminated creatures that populate the Central Wastelands are understandably reluctant to give up their property without a serious fight. This is why many vehicles cruising down the highways bristle with both offensive weapons and a variety of defensive measures. Opposing vehicles usually carry more interesting items than standard currency, but destruction of these vehicles is required before acquiring anything of value. Vehicles aren't the only place to look for loot - various types of infantry must carry their items and currency, and are valid targets of opportunity at any time (although the large groups of advanced infantry can be extremely dangerous).

Of course, there are plenty of other ways to acquire items without attacking something that happens to be speeding toward (or away) from you. The various materials that make up the many buildings and structures in the wastelands can also provide value and help pad one's pocketbook. Once destroyed, scanning the remains for retrieval will be easy for an expert driver. In a similar vein, drivers may refine their targeting skills on semi-intelligent animals and plant life in the area, immediately harvest the remains and other salvageable items – and then decide whether to keep the spoils, or exchange them for currency. Certain classes are also able to use their skills to mine otherwise useless rubble for valuable resources.

For more on Auto Assault, click here.

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