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MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 04/11/06)  | Pub:NCSoft
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Happy Hour Report #3

Posted by Dana Massey on Dec 27, 2005  | Comments

Happy Hour Report #3 -

Laura Genender returns with a third and final Auto Assault Roadhouse "Happy Hour" report. This week she looks at crafting in the post-apocalyptic world in development over at NetDevil.

The time has come for the final Roadhouse in the AutoAssault Roadhouse: Happy Hour. Joined by NetDevil’s Ryan Seabury (Design Director), Brian Booker (Lead Systems Designer), Matt Shaffer (Systems Designer) and our usual hostess NCSoft’s Valerie “Pann” Massey, we discussed crafting in the world of AutoAssault.

In a nutshell: the post-apocalyptic world of AutoAssault, you don’t create new items; you fix the old. During your adventures you will find broken weapons, armor, wheels, chasses, etc. that can only be fixed through the crafting disciplines, using various commodities that you find in the world and refine into usable crafting components.

You may read the article here.