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Atriarch (ARCH)
World Fusion
MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel N/A)
PVP:Yes | Distribution: | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Development Update

Posted by Dana Massey on May 04, 2005  | Comments

Development Update - MMORPG.com

The official Atriarch website carries a development update on the long-in-production sci-fi MMORPG. It is an interesting read and good of the team to keep us up to date on their progress.

Atriarch Development Update

New & Enhanced Salvage Skill: We already implemented the ability for Players to harvest resources. We also already implemented the ability for Players to have Skills. What we have not done until now is make harvesting require a Player Skill. We have now melded those features to create the latest Basic Player Skill: Salvage.

Salvage as a Player-Defined Specialty Skill: What is great about Salvage as a Basic Skill is that it can be made into a Player-Defined Specialty Skill directed at any potential Resource. What that means is that after a player has acquired the Basic Salvage Skill, a player can specialize it by directing their skill toward a particular resource. That is done through the player's actual actions in-game, not by choosing it on a drop-down list, nor by applying points.

[ expand news item ]

As always, be sure to let everyone know your thoughts by casting your vote on their hype meter, or on our Atriarch boards, which the developers frequent.

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