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MMORPG | Setting:Fantasy | Status:Final  (rel 10/30/08)  | Pub:Valofe
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Beta Contests and Prizes

Posted by Keith Cross on Sep 25, 2008  | Comments

Beta Contests and Prizes - Atlantica Online -

NDOORS has announced that they will be running a number of competitions and giving out prizes to beta testers for the duration of the Atlantica Online Open Beta.

EL SEGUNDO, Calif. -- Sept. 24, 2008 – NDOORS is giving gamers the opportunity to win cash, gaming hardware and in-game items while they try out the strategic, turn-based MMORPG Atlantica Online. Open beta testers will have multiple chances to win through participation in the game’s PvP arena called the Free Leagues.

Individual prizes range from cash to game systems such as the Nintendo Wii and electronics like the iPod Nano. The value of the prizes will scale up as the total number of participants in the Free Leagues increases, up to a $10,000 cash prize if 30,000 players participate. Players who reach Level 20 and fight in the Free Leagues will be eligible for random drawings during the course of the beta. Free League participants can also compete for cash and prizes in single-elimination PvP tournaments. The random drawings and tournaments will be held when each of the milestones for players in the Free Leagues -- 5,000; 10,000; 20,000 and 30,000 players -- are reached.

“NDOORS created something unique in the MMO world when we designed the deep turn-based, strategic world of Atlantica Online. So we decided we needed something just as original for our open beta,” said Peter Kang, CEO, NDOORS Interactive. “This is going to be unlike anything anyone has seen before.”

Atlantica Online is set in a parallel universe that takes players on an exciting journey to unravel the hidden secrets of Atlantis. With its heavy emphasis on strategy, Atlantica was designed to stand out amongst the ‘cookie-cutter’ MMOs.

The strategic game play incorporated into the turn-based combat, mercenary and nation management systems will appeal to strategy and RPG players. The turn-based combat system offers players the chance to strategically plan every move of the nine characters in their group. The mercenary system gives players the chance to manage multiple characters’ development simultaneously. The town/nation management system adds a layer of strategic play where guilds establish control of cities or even countries and go to war with each other.

Read more here.