Astellia Developer Diary: Meet the Mage and the Assassin
When Astellia launches later this summer, it will come packed with exciting, interesting classes that may seem familiar on the surface, but that come with their own unique “Astellia” touch. In our latest developer diary, we’re going to take a look at the Mage, a wily caster who can bring down a world of elemental pain, and the Assassin, a master of lethal deception.
The Mage, as one might expect, is a master of the elements, each one used to create a maelstrom of damage to enemies. Alternately, Mages can summon the elements to create protective barriers when the tide turns and can even teleport short distances to regroup before unleashing the storm again.
The Mage is a specialist in large devastating AoE attacks. Whether it is calling a massive Hellfire explosion or a slowing, freezing Blizzard, the Mage can transform the battlefield in the blink of an eye. For more targeted damage, the Mage sprays Fire Stream in a cone in front of her. Those unlucky enough to be within range will be damaged.
The Mage also draws on the power of Astels, such as Canceria and Sirius, in order to unleash powerful, battle-altering combinations. Hellfire has the ability to trigger Holy Circle, a powerful AoE attack created from the light itself and that detonates to inflict damage to all targets within range. Fire Stream and Ice Hammer unleash the fury of Blinding Light, a powerful flash of light that blinds all targets within range while simultaneously reducing the threat of the caster and allowing the player to chain high damage attacks, while not drawing aggro away from the group’s tank.
While enemies are dealing with the devastating AoE attacks of the Mage, the Assassin specializes in agile, cunning attacks. He seemingly appears out of nowhere by using subterfuge to lure unwary opponents into ambushes. His attacks inflict damage over time with poison and bleeding effects before he executes furious and deadly finishing combos.
The Assassin’s goal is to get in -- and get out -- of toe-to-toe battles with enemies, before they can react. To do so, he is able to Blink behind a foe to attack them from behind. He can also use the same speed in a Spectral Dash attack that sees him charge forward in a line to attack all targets along his trajectory. If he finds himself in trouble, the Assassin can use Smoke Screen to increase his evasion (and that of his allies), doubling as a means of escape should the fight turn disadvantageous to him.
The Assassin also harnesses the power of Scorpio and Link Astels. Blink triggers Shadow Blitz, a deadly attack that teleports him behind the target to perform two powerful scorpion sting attacks. The damage is increased when behind the target. Spectral Dash sets off Shadow Assault, causing the Assassin to teleport behind his enemy and let loose a flurry of five dagger attacks.
These are just two of the character classes Astellia players will be able to choose from later this summer. If you love high-damage DPS classes with an Astellia-sized twist, the Mage and the Assassin are definitely worth a look.