Steven Sharif of Ashes of Creation dropped by Summit1g’s stream over the weekend and provided us some additional new information on the game.
The conversation was in response to TheLazyPeon’s comprehensive video summarizing the game’s mechanics, systems, and more. You can watch his video below:
Steven Sharif spoke about his thoughts on TheLazyPeon’s video. He also talked about the node system which is a core mechanic to the game, in addition to how guilds will utilize this node system for PvP battles.
He also went on to discuss the various PvP systems with conflicts over resources, in addition to the anti-griefing system they’ve introduced, dubbed the Corruption mechanic. The subject matter of the ill-received battle royale Ashes of Creation: Apocalypse was also brought up. Here, Sharif provided some context as to why the team pursed the unpopular mode,
“If we had not done Apocalypse as a testing ground for many of the background systems and the architectures that we’re building in the MMORPG, we would not have discovered a significant issue that we did which we had to re-architect a lot of the backend systems for.”
He surmised that if they didn’t launch that and gain learnings, they would have had to address it further down the line in development of the MMO. It’s a pretty fascinating conversation-turned-interview which you can watch here at the 1:02:24 mark.