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Bluehole Studios | Official Site
MMORPG | Setting:Sci-Fi | Status:Development  (est.rel 2018)  | Pub:Kakao Games
Distribution:Download,Retail | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Ascent: Infinite Realm Articles

Latest

  • Can A:IR and Bless Revitalize the AAA MMORPG?

    It seems like a long shot, since traditionally Eastern MMORPGs are played but niche here in the states. But I think there’s good reason to believe that on the heels of successful games like Black Desert Online, Ascent: Infinite Realm and Bless Online could make publishers think twice about investing in AAA MMORPGs. Of course, this is purely me spitballing on a slow news Friday, so let’s play shall we?

    Posted on 02/09/2018 by William Murphy
  • Recent
  • Editorials
  • Previews
  • Interviews
  • Developer Interview & Final Thoughts from G-Star 2017

    As I sat across the table from Hyung-Jun Kim at GStar 2017 in Busan, South Korea, you could tell Ascent: Infinite Realm was clearly something Bluehole was passionate about. Even through the translator that passion came across - everything Kim spoke of lit his eyes up. There were so many questions to be answered, so many issues encountered during our gameplay session - especially with A:IR’s flagship (see what I did there?) feature - airship to airship combat.

    Posted on 12/06/2017 by Joseph Bradford
  • Hands On PvE Impressions from G-Star 2017

    Starting my adventure, I first spoke to a fox-like being who set me on the path to learn how to fly. Funny, a fox, teaching me - a human - how to fly. Yet that is the type of stuff you can expect to see while you level to the end game in Ascent: Infinite Realm, the upcoming MMO from Bluehole.

    Posted on 11/21/2017 by Joseph Bradford
  • A:IR Hands On with RVR at GStar 2017

    In my experience thus far in Ascent: Infinite Realm, the new mmo coming from Bluehole Studios, is one of hectic choices and confusion ultimately leading into exaltation. The entirety of our Realm versus Realm experience broke down into two phases: attack and defense. Realm versus Realm combat breaks down into phases, each one on a timer. If you’re the defender, protect your core. Obviously, as an attacker, you’re tasked with destroying that core.

    Posted on 11/16/2017 by Joseph Bradford

Editorials

Previews

  • Hands On PvE Impressions from G-Star 2017

    Starting my adventure, I first spoke to a fox-like being who set me on the path to learn how to fly. Funny, a fox, teaching me - a human - how to fly. Yet that is the type of stuff you can expect to see while you level to the end game in Ascent: Infinite Realm, the upcoming MMO from Bluehole.

    Posted on 11/21/2017 by Joseph Bradford
  • A:IR Hands On with RVR at GStar 2017

    In my experience thus far in Ascent: Infinite Realm, the new mmo coming from Bluehole Studios, is one of hectic choices and confusion ultimately leading into exaltation. The entirety of our Realm versus Realm experience broke down into two phases: attack and defense. Realm versus Realm combat breaks down into phases, each one on a timer. If you’re the defender, protect your core. Obviously, as an attacker, you’re tasked with destroying that core.

    Posted on 11/16/2017 by Joseph Bradford

Interviews

  • Developer Interview & Final Thoughts from G-Star 2017

    As I sat across the table from Hyung-Jun Kim at GStar 2017 in Busan, South Korea, you could tell Ascent: Infinite Realm was clearly something Bluehole was passionate about. Even through the translator that passion came across - everything Kim spoke of lit his eyes up. There were so many questions to be answered, so many issues encountered during our gameplay session - especially with A:IR’s flagship (see what I did there?) feature - airship to airship combat.

    Posted on 12/06/2017 by Joseph Bradford

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