If a MOBA and the original Orcs Must Die! had an illegitimate love child, Orcs Must Die! Unchained! would undoubtedly be the product of that union. For fans of Orcs Must Die! and Orcs Must Die 2!, this may seem like blasphemy of the highest sort, a defiling of an already amazing game. What were the developers of Robot Entertainment thinking pairing these two up? Have they gone mad?
Kunark Ascending, EverQuest II’s 13th expansion, continues two major storylines of Norrath: the Greenmist and the rise of Lanys T’Vyl. The northern reaches of Kunark has been opened up, introducing one new overland zone (Obulus Frontier) as well as several dungeons—including iconic EverQuest zones such as the Crypt of Dalnir, Kaesora, and the City of Mist.
Everyone loves dwarves. They’re the lovable sidekick, the violent Scotsman with a heart of gold, and if you need beard advice, that’s pretty much their only hobby outside of mining and blacksmithing. In the world of fantasy fiction, they’re a race of compatriots, rarely ever starring in their own adventure. Until now, that is.
Few RPGs have ever made me really think about the consequences of my actions. The last time it happened was in the Witcher 3. Obsidian’s and Paradox’s Tyranny is right up there with last year’s multi-award winning Game of the Year. If you prefer your RPGs a little more isometric and your combat more party-oriented and strategic, well then Tyranny may just be one of the best RPGs in recent memory.
When I first started playing Twin Saga I didn't really know what expect because it isn't a game I had been actively following. As an Anime MMORPG it holds onto a fairly niche market in the MMO world and I hadn’t played any of the previous Anime inspired MMOs. What I found was an interesting game with easy to learn systems, beautiful artistry, and a ton of content to dive into.
Atlas Reactor is a game unlike any other. Trion Worlds has managed to create something that’s unlike any other game in the crowded competitive marketplace, and therefore it just may well succeed where so many also-rans have failed. It also helps that Atlas Reactor is a hell of a lot of fun in its own right, with style and panache all its own. Read on for our full review.
In August, Blizzard Entertainment released the sixth expansion for World of Warcraft. Legion, announced at Gamescom 2015 has come with a lot of promise from the development team to bring back the core game play that brought players to WoW in the first place. Does Legion deliver that promise? Let’s find out.
Livelock, formerly World War Machine, from Tuque Games and Perfect World is a hybrid twin-stick top-shooter and multiplayer ARPG. It can be played solo or with up to three people online with one of three characters (Capital Intellects), and it follows a linear narrative, with re-playability coming in the form of an endless Survival Mode that’s procedurally generated.
It’s been five years since Deus Ex: Human Revolution reintroduced the world to interpol agent, Adam Jensen. Now, with Mankind Divided, Eidos Montreal hopes to set a new standard for its freeform stealth action RPG. Did they succeed? We sent Chris in to find out!
Richard Garriott’s Shroud of the Avatar recently saw the final character wipe and the rush for lot claims was conducted. While the game is still in development, we decided this to be the right time for a first review – after all you have to purchase the game if you want to play and progression is now permanent on the servers. Since our first impression in the previous article we tried to look beneath the surface of this complex, yet unpolished sandbox.
HeroWarz was released last month with little fanfare and seems to be trying to find its place in the sometimes overcrowded ARPG market that currently exists. With favorable comparisons to Dungeon Fighters and Elsword, how does HeroWarz fare?
No Man’s Sky is a hard game to quantify. I mean, we initially included it on MMORPG’s list because we (along with many others) expected it to be a multiplayer experience akin to say Elite: Dangerous. But as launch drew closer, we began to realize that No Man’s Sky is indeed a single-player experience.
Neverwinter has finally made its way to the PlayStation 4, joining the ranks of an ever increasing list of console MMOs hoping to a chance at new life. The game launched on Xbox One in March of last year, so the team at Cryptic has had plenty of time to polish up the experience for PlayStation 4 players. Were they able to do it? Read on for our thoughts!