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Hope and Dread

In this developer log, Keth, Lead Content Designer for Lord of the Rings Online: Shadows of Angmar details the origins and mechanics of the Dread system.


Colony Studios Opens

Michael Wallis, CEO and co-founder of the newly opened Colony Studios has officially announced the creation of their MMO production house made up of veteran game designers. Colony Studios’ first MMO is currently scheduled for a late 2009 release and is said to be a space based sci-fi game.


Studio Visit Part One: Introduction

Recently, Managing Editor Jon Wood visited the offices of The Chronicles of Spellborn in The Netherlands. Today, we kick off a series of articles from that trip with an introduction to TCoS and some of the innovative features that are promised from this upcoming MMORPG.


Lineage II Celebrates Third Anniversary

Lineage II is turning three, and to celebrate this milestone they have sent out a press release with some fun facts about player accomplishments over the past three years, and mentioning some up-coming in-game events.


Part One: Introduction

Recently, Managing Editor Jon Wood visited the offices of The Chronicles of Spellborn in The Netherlands. Today, we kick off a series of articles from that trip with an introduction to TCoS and some of the innovative features that are promised from this upcoming MMORPG.


Wurm Online to Re-open May 5

Last week, Wurm Online suffered from an unfortunately timed server crash. The makers of the game estimate that “more than 500 000 hours worth of playing time has been wiped away.” The good news is that the game will be up and running on May 5th and players will be reimbursed for the lost time.


Perpetual Seeks New Recruits

Perpetual entertainment has announced that they will be running an ad in Game Developer Magazine featuring concept art of Starfleet Academy, and sending the call out for Artists and Engineers. Only one question remains, if engineers wear gold, what colour do artists wear?


State of the Game: Words from the CEO

Rusty Williams, Flying Lab Software CEO, has publised a devlog detailing the current state of Pirates of the Burning Sea, where he covers topics ranging from shipping and distribution, to putting the finishing polish on the game.


iBuyPower Contest Delayed

We apologize, but due to the recent network shutdown and security upgrade of our site we have not been able to prepare the necessary pages for our contest drawing scheduled for today...therefore we will be delaying the drawing until tomorrow (May 2) at 9PM EST. Thank you for your patience.


Fantasy Fans Favored at Renaissance Fair

Blizzard and Renaissance Entertainment Productions have teamed up to offer World of Warcraft players and fantasy fans alike a special discount on tickets to several renaissance faire events.


Better Know a Dev: Chad 'Lotus' Haley

In the most recent edition of the Better Know a Developer series on the EverQuest II official site, Chad Haley, Character Art Lead for EverQuest II is profiled. Chad answers questions about how he made it into the industry, what inspires him, and more.


MMOWTF: The Tedium of Being Evil

This week, Dan Fortier uses his MMOWTF column to muse about the idea of playing a genuinely evil character in an MMORPG.


State of the Game: 3 Years

The City of Heroes official site has been updated with a report on the state of the game, detailing the progress and the changes that have been made in the game over the last 3 years, and thanking players for their continued support.


Grab Bag

The latest edition of the Grab Bag is available from the Camalot Herald, and as always they answer a myriad of miscilaneous question relating to Dark age of Camelot.


The Tedium of Being Evil

This week, Dan Fortier muses about the idea of playing a genuinely evil character in an MMORPG.