ArcheAge: Unchained continues its pattern of instability into launch week, while Gamigo rushes to respond to player concerns. In-between the chaos and madness, join Emily as she dives in headfirst to and pray that she comes out of the queue for air.
Most of this week, our Bill Murphy has been playing and enjoying the more organic facets of life in ArcheAge… when he hasn’t been battling the excessively long queue times to get into the game. In this week’s Review in Progress, we’ll hear a tale of tree thievery and some thoughts on the current server queue situation.
Normally, we’d wait until the official day of launch or soon after to begin our Review in Progress series. But as ArcheAge is a special case, what with this weekend’s DDOS attacks, over-too-soon land rush, and more, we thought we’d over you some serious thoughts on the game on the eve of its official launch in the US and EU. Read on for our initial thoughts on XLGAMES’ ArcheAge, brought to the US and EU by Trion Worlds.