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Apex Legends Concurrent Users Reach 600k with Over 3M Unique Players in 24-Hours

Posted by Suzie Ford on Feb 06, 2019  | Comments

Apex Legends Concurrent Users Reach 600k with Over 3M Unique Players in 24-Hours  - MMORPG.com

There's no question that Apex Legends is off to a strong start. During yesterday's EA investor relations call, CEO Andrew Wilson spoke about the amazing success the game had attained in its first 24-hours. "What I can say is that in the first 24-hours we had over 2.5 million unique users trending past towards 3 million unique users and nearly 600,000 peak and current users kind of in the middle of a Tuesday, so it's very early but the response to the game has been very, very strong".

In addition, Wilson mentioned that Apex Legends had been the number one game on Twitch during its first day after launch. 

FIrst impressions of Apex Legends have been quite strong with players seemingly liking the squad-based teamplay and short sessions.

Have you tried Apex Legends? What are your thoughts?

In other Apex Legends news, Community Manager Jay Frechette took to Reddit to discuss some of the plans Respawn has for the coming months:

This week you can expect daily check ins like this. Some will be short and sweet and other times we might have a lot to talk about! We will always strive to be honest, direct, and transparent with you about what and why we are doing things.

The support and excitement for Apex Legends has been more than we could have imagined. The whole team is thrilled to see people loving the game as much as we do. We love the praise, but we also want to hear what could be better. A few things for example we’d love your feedback on:

  • How do weapons feel? Distinct? Samey?
  • Do Legend abilities feel effective?
  • Are you finding loot quickly enough? Is ammo too hard to find? Is a type of ammo feel to scarce?
  • What areas of the game could be explained better?
  • What do you wish Apex had that it doesn’t
  • What are your favorite cosmetics?

Lastly, this was overall a pretty smooth launch but as expected when launching a big game for the first time, we encountered some issues that were mitigated quickly. There is still work to do with all of these but we have people on it and working with our partners at Amazon to get it resolved.

 

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom
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