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Reloaded Productions | Official Site
MMOFPS | Setting:Real Life | Status:Final  (rel 08/31/11)  | Pub:GamersFirst
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Week 7 Update

Posted by Suzie Ford on Jan 03, 2011  | Comments

Week 7 Update - APB: Reloaded -

GamersFirst CTO and COO Bjorn Book-Larsson has updated the official APB Reloaded blog with a new post. In this installment, Book-Larsson goes into detail about the team's two highest priorities: The closed-beta client build and network redesign.

Therefore this week I will focus the discussion on item (2) that has to be fully sorted out before APB can go live; a brand new network for GamersFirst, and that means a brand new network for APB as well. This will likely be my last post that exclusively deals with items "external" to the game itself, since starting next week our discussion will focus on in-game features (so for non-tech-heads, this might be a good place to stop reading :) ).

Separate and apart from the actual APB game development efforts, our top-to-bottom network redesign is now a prerequisite for the APB launch. The redesign is not a small nor simple task, especially as we are in the midst of launching several other new games, trying to minimize any downtime to all our existing games during the transition, and on top of this, are also poised to launch APB with its massive network demands. The best analogy is that what we are attempting to do is like changing the engine oil while speeding down the highway at 100 miles per hour. Really tricky stuff. And bound to cause some mishaps along the way.

Read more here.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom